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added Sniper Suppressor attachability to AI AWM and DSR-1
corrected German name of 9mm Metalstorm ammo changed INSAS Rifle from fullauto to 3-round burst. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1183 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -10215,6 +10215,16 @@
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<itemIndex>897</itemIndex>
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<APCost>20</APCost>
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</ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>592</attachmentIndex>
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<itemIndex>639</itemIndex>
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<APCost>20</APCost>
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</ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>592</attachmentIndex>
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<itemIndex>618</itemIndex>
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<APCost>20</APCost>
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</ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>593</attachmentIndex>
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<itemIndex>282</itemIndex>
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@@ -4337,7 +4337,7 @@
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<ITEM>
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<uiIndex>544</uiIndex>
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<szItemName>9mm MS Mag</szItemName>
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<szLongItemName>9mm Metal Storm Magazin, XPB</szLongItemName>
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<szLongItemName>9mm Metal Storm Magazin</szLongItemName>
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<szItemDesc>METAL STORM's elektronisch gezündete Munition verspricht zuverlässige Feuerkraft bei geringem Gewicht. Dieses Magazin ist mit 72 Schuss in 6 Läufen konfiguriert.</szItemDesc>
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<szBRName>9mm MS Mag #72</szBRName>
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<szBRDesc>METAL STORM's elektronisch gezündete Munition verspricht zuverlässige Feuerkraft bei geringem Gewicht. Dieses Magazin ist mit 72 Schuss in 6 Läufen konfiguriert.</szBRDesc>
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@@ -17975,7 +17975,7 @@
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<BigGunList>1</BigGunList>
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<BR_NewInventory>3</BR_NewInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<BR_ROF>660</BR_ROF>
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<BR_ROF>650</BR_ROF>
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<ToHitBonus>-1</ToHitBonus>
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<PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
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</ITEM>
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@@ -7543,6 +7543,7 @@
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<ubCalibre>8</ubCalibre>
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<ubReadyTime>16</ubReadyTime>
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<ubShotsPer4Turns>13.68</ubShotsPer4Turns>
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<ubShotsPerBurst>3</ubShotsPerBurst>
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<ubBurstPenalty>7</ubBurstPenalty>
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<ubBulletSpeed>23</ubBulletSpeed>
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<ubImpact>30</ubImpact>
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@@ -7561,7 +7562,6 @@
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<sLocknLoadSound>108</sLocknLoadSound>
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<SilencedSound>156</SilencedSound>
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<bBurstAP>13</bBurstAP>
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<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
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<APsToReload>20</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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