Item updates

items.xml
- Soda (from vending machine), added drugtype
- Sawed-off and Super Shorty, item size changed to fit SG Holster
- Pepper spary and canister, item size added, prior didn't have one
- Added covert-tag to a few pistols with matching description text
drugs.ml
- added drugtype for Soda (vending machine)
pockets.xml
- changed pocket 25 for SG Holster
- lower itemsize allowed to restrict to short shotguns
This commit is contained in:
kitty624
2025-08-01 00:58:17 +02:00
parent 572f8b6826
commit 98b79751b6
3 changed files with 47 additions and 5 deletions
@@ -806,4 +806,39 @@ If <chance> is set, this is the chance that this effect is applied when consumin
<chance>3</chance>
</DISEASE_EFFECT>
</DRUG>
<DRUG>
<!-- the Soda we get at vending machines -->
<uiIndex>21</uiIndex>
<szName>Soda</szName>
<!-- BP -->
<DRUG_EFFECT>
<effect>1</effect>
<duration>4</duration>
<size>40</size>
</DRUG_EFFECT>
<!-- AP -->
<DRUG_EFFECT>
<effect>2</effect>
<duration>2</duration>
<size>2</size>
</DRUG_EFFECT>
<!-- AGI -->
<DRUG_EFFECT>
<effect>6</effect>
<duration>5</duration>
<size>2</size>
</DRUG_EFFECT>
<!-- Nervous -->
<DISABILITY_EFFECT>
<disability>2</disability>
<duration>6</duration>
<chance>40</chance>
</DISABILITY_EFFECT>
<!-- Chance to help curing (vomiting and diarrhea caused by) Staphylococcus -->
<DISEASE_EFFECT>
<disease>4</disease>
<size>-50</size>
<chance>30</chance>
</DISEASE_EFFECT>
</DRUG>
</DRUGSLIST>
+11 -3
View File
@@ -19833,6 +19833,7 @@
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<Covert>1</Covert>
<ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS />
@@ -20578,6 +20579,7 @@
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<Covert>1</Covert>
<ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS />
@@ -21148,7 +21150,7 @@
<ubCursor>3</ubCursor>
<ubGraphicNum>128</ubGraphicNum>
<ubWeight>15</ubWeight>
<ItemSize>5</ItemSize>
<ItemSize>3</ItemSize>
<usPrice>700</usPrice>
<ubCoolness>3</ubCoolness>
<bReliability>5</bReliability>
@@ -21920,7 +21922,7 @@
<ubCursor>3</ubCursor>
<ubGraphicNum>197</ubGraphicNum>
<ubWeight>18</ubWeight>
<ItemSize>4</ItemSize>
<ItemSize>3</ItemSize>
<usPrice>900</usPrice>
<ubCoolness>4</ubCoolness>
<bReliability>2</bReliability>
@@ -22200,6 +22202,7 @@
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<Covert>1</Covert>
<ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS />
@@ -24454,6 +24457,7 @@
<Repairable>1</Repairable>
<Metal>1</Metal>
<Sinks>1</Sinks>
<Covert>1</Covert>
<ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS />
@@ -33207,6 +33211,7 @@
<Repairable>1</Repairable>
<Metal>1</Metal>
<Sinks>1</Sinks>
<Covert>1</Covert>
<ShowStatus>1</ShowStatus>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS />
@@ -48934,6 +48939,7 @@
<ubGraphicNum>155</ubGraphicNum>
<ubWeight>1</ubWeight>
<ubPerPocket>2</ubPerPocket>
<ItemSize>18</ItemSize>
<usPrice>8</usPrice>
<ubCoolness>1</ubCoolness>
<BR_NewInventory>6</BR_NewInventory>
@@ -48960,6 +48966,7 @@
<ubGraphicNum>156</ubGraphicNum>
<ubWeight>1</ubWeight>
<ubPerPocket>8</ubPerPocket>
<ItemSize>12</ItemSize>
<usPrice>2</usPrice>
<ubCoolness>1</ubCoolness>
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
@@ -52024,9 +52031,10 @@
<ItemSize>18</ItemSize>
<usPrice>3</usPrice>
<ubCoolness>1</ubCoolness>
<DrugType>21</DrugType>
<FoodType>40</FoodType>
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
<usPortionSize>100</usPortionSize>
<usPortionSize>100</usPortionSize>
<Soda>1</Soda>
<Metal>1</Metal>
<STAND_MODIFIERS />
@@ -451,8 +451,7 @@
<pType>2</pType>
<pRestriction>2</pRestriction>
<pVolume>20</pVolume>
<ItemCapacityPerSize4>1</ItemCapacityPerSize4>
<ItemCapacityPerSize5>1</ItemCapacityPerSize5>
<ItemCapacityPerSize3>1</ItemCapacityPerSize3>
</POCKET>
<POCKET>
<pIndex>26</pIndex>