fixed corpses on the roof not being added correctly

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9105 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-06-25 15:46:46 +00:00
parent f47c7e8f3f
commit 99cb5f4e31
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -651,7 +651,7 @@ INT32 AddRottingCorpse( ROTTING_CORPSE_DEFINITION *pCorpseDef )
GetRootName( zFilename, AniParams.zCachedFile );
// Add structure data.....
CheckForAndAddTileCacheStructInfo( pCorpse->pAniTile->pLevelNode, pCorpse->def.sGridNo, ( UINT16 ) ( pCorpse->iCachedTileID ), GetCorpseStructIndex( pCorpseDef, TRUE ) );
CheckForAndAddTileCacheStructInfo( pCorpse->pAniTile->pLevelNode, pCorpse->def.sGridNo, pCorpse->def.bLevel, ( UINT16 ) ( pCorpse->iCachedTileID ), GetCorpseStructIndex( pCorpseDef, TRUE ) );
pStructureFileRef = GetCachedTileStructureRefFromFilename( zFilename );
+3 -3
View File
@@ -306,7 +306,7 @@ STRUCTURE_FILE_REF *GetCachedTileStructureRefFromFilename( const STR8 cFilename
}
void CheckForAndAddTileCacheStructInfo( LEVELNODE *pNode, INT32 sGridNo, UINT16 usIndex, UINT16 usSubIndex )
void CheckForAndAddTileCacheStructInfo( LEVELNODE *pNode, INT32 sGridNo, INT8 bLevel, UINT16 usIndex, UINT16 usSubIndex )
{
STRUCTURE_FILE_REF *pStructureFileRef;
@@ -314,7 +314,7 @@ void CheckForAndAddTileCacheStructInfo( LEVELNODE *pNode, INT32 sGridNo, UINT16
if ( pStructureFileRef != NULL)
{
if ( !AddStructureToWorld( sGridNo, 0, &( pStructureFileRef->pDBStructureRef[ usSubIndex ] ), pNode ) )
if ( !AddStructureToWorld( sGridNo, bLevel, &( pStructureFileRef->pDBStructureRef[ usSubIndex ] ), pNode ) )
{
if ( giDefaultStructIndex != -1 )
{
@@ -322,7 +322,7 @@ void CheckForAndAddTileCacheStructInfo( LEVELNODE *pNode, INT32 sGridNo, UINT16
if ( pStructureFileRef != NULL)
{
AddStructureToWorld( sGridNo, 0, &( pStructureFileRef->pDBStructureRef[ usSubIndex ] ), pNode );
AddStructureToWorld( sGridNo, bLevel, &( pStructureFileRef->pDBStructureRef[ usSubIndex ] ), pNode );
}
}
}
+1 -1
View File
@@ -40,7 +40,7 @@ STRUCTURE_FILE_REF *GetCachedTileStructureRefFromFilename( const STR8 cFilename
HVOBJECT GetCachedTileVideoObject( INT32 iIndex );
STRUCTURE_FILE_REF *GetCachedTileStructureRef( INT32 iIndex );
void CheckForAndAddTileCacheStructInfo( LEVELNODE *pNode, INT32 sGridNo, UINT16 usIndex, UINT16 usSubIndex );
void CheckForAndAddTileCacheStructInfo( LEVELNODE *pNode, INT32 sGridNo, INT8 bLevel, UINT16 usIndex, UINT16 usSubIndex );
void CheckForAndDeleteTileCacheStructInfo( LEVELNODE *pNode, UINT16 usIndex );
void GetRootName( STR8 pDestStr, const STR8 pSrcStr );