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Fix to make soldier continue towards destination if previous path ended with a special move
Re-integrated LUA and console. Still many things to finish though. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1048 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -14,6 +14,6 @@ typedef struct {
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} LuaAttrib;
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void InitializeLua( );
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void EvalLua (STR8 buff) ;
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int EvalLua (const wchar_t* buff) ; // The return value is whether to clear the input line, not whether the call succeeded.
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void ShutdownLua( );
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