Added Autobandage option to Skill Menu.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9344 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2022-03-25 10:50:18 +00:00
parent 033ae4a191
commit 9acaa41e95
12 changed files with 56 additions and 6 deletions
+9
View File
@@ -162,6 +162,9 @@ extern BOOLEAN AddSoldierToSectorNoCalculateDirectionUseAnimation( UINT8 ubID, U
// Flugente: external sector data
extern SECTOR_EXT_DATA SectorExternalData[256][4];
// sevenfm: check availability of actions
extern BOOLEAN CheckAutoBandage(void);
// Enumerate extended directions
enum
{
@@ -24361,6 +24364,12 @@ BOOLEAN HAS_SKILL_TRAIT( SOLDIERTYPE * pSoldier, UINT8 uiSkillTraitNumber )
if ( uiSkillTraitNumber == INTEL || uiSkillTraitNumber == VARIOUSSKILLS )
return TRUE;
// sevenfm: add Autobandage option to skills menu
if (uiSkillTraitNumber == AUTOBANDAGESKILLS)
{
return CheckAutoBandage();
}
INT8 bNumMajorTraitsCounted = 0;
INT8 bMaxTraits = gSkillTraitValues.ubMaxNumberOfTraits;
INT8 bMaxMajorTraits = gSkillTraitValues.ubNumberOfMajorTraitsAllowed;