cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 21:01:04 +00:00
parent f92f70c78d
commit 9bd26015e5
33 changed files with 167 additions and 291 deletions
+2 -2
View File
@@ -426,7 +426,7 @@ BOOLEAN CopyImageToBuffer( HIMAGE hImage, UINT32 fBufferType, BYTE *pDestBuf, UI
if ( hImage->ubBitDepth == 24 && fBufferType == BUFFER_16BPP )
{
DbgMessage( TOPIC_HIMAGE, DBG_LEVEL_3, "Copying 24 BPP Imagery to 16BPP Buffer." );
SGP_THROW("not yet implemented");
AssertMsg(false,"not yet implemented");
return( FALSE );
}
@@ -583,7 +583,7 @@ BOOLEAN Copy8BPPCompressedImageTo16BPPBuffer( HIMAGE hImage, BYTE *pDestBuf, UIN
CHECKF( pDecompPtr );
// Allocate memory for one scanline
pScanLine = MemAlloc( hImage->usWidth );
pScanLine = (UINT8*) MemAlloc( hImage->usWidth );
CHECKF( pScanLine );
memset( pScanLine, 0, hImage->usWidth );