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cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -426,7 +426,7 @@ BOOLEAN CopyImageToBuffer( HIMAGE hImage, UINT32 fBufferType, BYTE *pDestBuf, UI
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if ( hImage->ubBitDepth == 24 && fBufferType == BUFFER_16BPP )
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{
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DbgMessage( TOPIC_HIMAGE, DBG_LEVEL_3, "Copying 24 BPP Imagery to 16BPP Buffer." );
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SGP_THROW("not yet implemented");
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AssertMsg(false,"not yet implemented");
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return( FALSE );
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}
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@@ -583,7 +583,7 @@ BOOLEAN Copy8BPPCompressedImageTo16BPPBuffer( HIMAGE hImage, BYTE *pDestBuf, UIN
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CHECKF( pDecompPtr );
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// Allocate memory for one scanline
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pScanLine = MemAlloc( hImage->usWidth );
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pScanLine = (UINT8*) MemAlloc( hImage->usWidth );
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CHECKF( pScanLine );
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memset( pScanLine, 0, hImage->usWidth );
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