cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 20:38:52 +00:00
parent 921394b24c
commit f92f70c78d
39 changed files with 167 additions and 149 deletions
+1
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@@ -4042,6 +4042,7 @@ void Console::CopyTextToClipboard() {
// lock the handle and copy the text to the buffer.
wchar_t* pszData = (wchar_t*)::GlobalLock(hglbData);
if (pszData)
{
int i;
for (i = 0; i < nSelRows; ++i) {
+4
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@@ -1943,6 +1943,10 @@ BOOLEAN DisplayBigItemImage(UINT16 usIndex, UINT16 PosY)
sOffsetX = hPixHandle->p16BPPObject->sOffsetX;
sOffsetY = hPixHandle->p16BPPObject->sOffsetY;
}
else
{
Assert(false);
}
// sCenX = PosX + ( abs( BOBBYR_GRID_PIC_WIDTH - usWidth ) / 2 );
// sCenY = PosY + 8;
+4 -4
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@@ -1104,7 +1104,7 @@ void DisplayPurchasedItems( BOOLEAN fCalledFromOrderPage, UINT16 usGridX, UINT16
if( pBobbyRayPurchase[i].fUsed )
{
LoadBRName(pBobbyRayPurchase[i].usItemIndex,sBack);
swprintf(sText, L"%s %s", "*", sBack);
swprintf(sText, L"%s %s", L"*", sBack);
}
else
LoadBRName(pBobbyRayPurchase[i].usItemIndex,sText);
@@ -1309,7 +1309,7 @@ void DisplayShippingCosts( BOOLEAN fCalledFromOrderPage, INT32 iSubTotal, UINT16
while(spi != gShipmentTable[iOrderNum]->ShipmentPackages.end())
{
uiPackageWeight += Item[((ShipmentPackageStruct&)*spi).usItemIndex].ubWeight;
spi++;
++spi;
}
uiPackageWeight = uiPackageWeight > 20 ? uiPackageWeight : 20;
@@ -2883,13 +2883,13 @@ BOOLEAN NewWayOfLoadingBobbyRMailOrdersToSaveGameFile( HWFILE hFile )
{
//Allocate memory for the list
gpNewBobbyrShipments = (NewBobbyRayOrderStruct *) MemAlloc( sizeof( NewBobbyRayOrderStruct ) * giNumberOfNewBobbyRShipment );
memset(gpNewBobbyrShipments, 0, (sizeof( NewBobbyRayOrderStruct ) * giNumberOfNewBobbyRShipment) );
if( gpNewBobbyrShipments == NULL )
if( gpNewBobbyrShipments == NULL )
{
Assert(0);
return(FALSE );
}
memset(gpNewBobbyrShipments, 0, (sizeof( NewBobbyRayOrderStruct ) * giNumberOfNewBobbyRShipment) );
//loop through and load all the mail order slots
for( iCnt=0; iCnt<giNumberOfNewBobbyRShipment; iCnt++ )
+2 -2
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@@ -164,7 +164,7 @@ void HandleCharProfile()
if( fDoneLoadPending == FALSE )
{
//make sure we are not hosing memory
Assert( iCurrentImpPage <= IMP_NUM_PAGES );
Assert( iCurrentImpPage < IMP_NUM_PAGES );
fFastLoadFlag = HasTheCurrentIMPPageBeenVisited( );
@@ -808,7 +808,7 @@ BOOLEAN HasTheCurrentIMPPageBeenVisited( void )
// returns if we have vsisted the current IMP PageAlready
//make sure we are not hosing memory
Assert( iCurrentImpPage <= IMP_NUM_PAGES );
Assert( iCurrentImpPage < IMP_NUM_PAGES );
return ( fVisitedIMPSubPages[ iCurrentImpPage ]);
}
+1 -1
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@@ -1232,7 +1232,7 @@ INT32 iBonusPointsNeededForLevelUp()
INT32 iBonusPointsRecievedForLevelDown()
{
INT32 iBonusPointsRecieved;
INT32 iBonusPointsRecieved=0;
if (iStartingLevel > 1 && iStartingLevel <= 10)
{
+1
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@@ -1691,6 +1691,7 @@ void GiveIMPRandomItems( MERCPROFILESTRUCT *pProfile, UINT8 typeIndex )
MakeProfileInvItemAnySlot(pProfile,usItem,100,1);
// give ammo for guns
Assert(usItem<MAXITEMS);
if ( Item[usItem].usItemClass == IC_GUN && !Item[usItem].rocketlauncher )
{
usItem = DefaultMagazine(usItem);
+1 -1
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@@ -304,7 +304,7 @@ void HandleIMPDisabilityTraitAnswers( UINT32 uiSkillPressed )
}
//make sure its a valid disability trait
if( uiSkillPressed > IMP_DISABILITIES_NUMBER )
if( uiSkillPressed >= IMP_DISABILITIES_NUMBER )
{
Assert( 0 );
return;
+1 -1
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@@ -321,7 +321,7 @@ void HandleIMPMinorTraitAnswers( UINT32 uiSkillPressed )
}
//make sure its a valid skill
if( uiSkillPressed > IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS )
if( uiSkillPressed >= IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS )
{
Assert( 0 );
return;
+16 -15
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@@ -125,22 +125,23 @@ EmailOtherEndElementHandle(void *userData, const XML_Char *name)
if (!EmailOther_TextOnly)
{
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szSubject, pData->curEmailOther.szSubject);
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[0], L"1. sdssdsfs dfg fdgd fgffdsf test" ); //pData->curEmailOther.szMessage[0]);
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[1], L"2. sdssdsfs dfg fgfgffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[2], L"3. sdssdsfsd gdfg fdfgfdg ffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[3], L"4. sdssdsf dgdfg dgsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[4], L"5. sdssdsfdgdfg dgfd gsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[5], L"6. sdssdsfsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[6], L"7. sdssdsfsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[7], L"8. sdssdsfsfdgdgfgfdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[8], L"9. sdssdsfsff dg dfgdg fg dfg dsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[9], L"10. sdssdsfsfgdsgdfgfdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[10], L"11. sdssdsfsff dgdf fgfdg dfgd dsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[11], L"12. sdssdsfsf dfg dfgf gdfg dsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[12], L"13. sdssdsfsf dfgdfgdf gdfg gfdsf test" );
// L"12345678901234567890123456789" <- max lenght (szMessage[30])
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[0], L"1. sdssdsfs dfg fdgd fg test" ); //pData-curEmailOther.szMessage[0]);
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[1], L"2. sdssdsfs dfg fgfgffds test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[2], L"3. sdssdsfsd gdfg fdfgsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[3], L"4. sdssdsf dgdfg dgsfdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[4], L"5. sdssdsfdgdfg dgfddsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[5], L"6. sdssdsfsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[6], L"7. sdssdsfsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[7], L"8. sdssdsfsfdgdgfgfdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[8], L"9. sdssdsfsff dg gdg dsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[9], L"10. sdssdsfsfgdsgdfgfdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[10], L"11. sdssdsfsff dgfgd dsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[11], L"12. sdssdsfsf dfgdfg dsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[12], L"13. sdssdsfsf dfgg gfdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[13], L"14. sdssdsf dgdf gsffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[14], L"15. sdssdsf dgdf dfg d gdf ffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[15], L"16. sdssdsfs dgdfg fdg dgdfg gffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[14], L"15. sdssdsf dgdf f ffdsf test" );
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[15], L"16. sdssdsfs dgdf gffdsf test" );
/*
wcscpy(EmailOtherText[pData->curEmailOther.uiIndex].szMessage[1], pData->curEmailOther.szMessage[1]);
+8 -8
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@@ -71,7 +71,7 @@ BOOLEAN bMERC;
BOOLEAN LoadEncyclopediaMercBio( UINT8 ubIndex, STR16 pInfoString, STR16 pAddInfo,UINT32 Type )
{
HWFILE hFile;
HWFILE hFile=NULL;
UINT32 uiBytesRead;
//UINT16 i;
UINT32 uiStartSeekAmount;
@@ -822,7 +822,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.szFile,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.szFile[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.szFile[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
@@ -841,7 +841,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.szFile2,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.szFile2[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.szFile2[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
@@ -860,7 +860,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.szFile3,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.szFile3[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.szFile3[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
@@ -879,7 +879,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.szFile4,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.szFile4[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.szFile4[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
@@ -972,7 +972,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.BeforeImage,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.BeforeImage[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.BeforeImage[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
@@ -990,7 +990,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.AfterImage,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.AfterImage[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.AfterImage[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
@@ -1049,7 +1049,7 @@ encyclopediaLocationEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curEncyclopediaData.sSounds,pData->szCharData,MAX_ENCYCLOPEDIA_CHARS);
pData->curEncyclopediaData.sSounds[MAX_ENCYCLOPEDIA_CHARS] = '\0';
pData->curEncyclopediaData.sSounds[MAX_ENCYCLOPEDIA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ENCYCLOPEDIA_CHARS);i++)
+1 -1
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@@ -1560,7 +1560,7 @@ void SwapMessages(INT32 iIdA, INT32 iIdB)
// wcscpy(pTemp->pSubject,EmailOtherText[pA->usLength].szSubject);
else if ( pA->EmailVersion == TYPE_EMAIL_BOBBY_R || pA->EmailVersion == TYPE_EMAIL_BOBBY_R_EMAIL_JA2_EDT )
wcscpy(pTemp->pSubject,pA->pSubject);
else if ( pA->EmailVersion == TYPE_EMAIL_EMAIL_EDT || pA->EmailVersion == TYPE_EMAIL_INSURANCE_COMPANY_EMAIL_JA2_EDT || TYPE_EMAIL_DEAD_MERC_AIM_SITE_EMAIL_JA2_EDT )
else if ( pA->EmailVersion == TYPE_EMAIL_EMAIL_EDT || pA->EmailVersion == TYPE_EMAIL_INSURANCE_COMPANY_EMAIL_JA2_EDT || pA->EmailVersion == TYPE_EMAIL_DEAD_MERC_AIM_SITE_EMAIL_JA2_EDT )
wcscpy(pTemp->pSubject,pA->pSubject);
// pA becomes pB
+2
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@@ -746,6 +746,8 @@ void DrawRecordsColumnHeadersText( void )
void DrawRecordsText( void )
{
Assert(pFinanceListHead);
// draws the text of the records
FinanceUnitPtr pCurFinance=pCurrentFinance;
FinanceUnitPtr pTempFinance=pFinanceListHead;
+3 -4
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@@ -1543,7 +1543,7 @@ void HandleTalkingSpeck()
gsSpeckDialogueTextPopUp[0] = '\0';
//Start speck talking
if( gusMercVideoSpeckSpeech != MERC_VIDEO_SPECK_SPEECH_NOT_TALKING || gusMercVideoSpeckSpeech != MERC_VIDEO_SPECK_HAS_TO_TALK_BUT_QUOTE_NOT_CHOSEN_YET )
if( gusMercVideoSpeckSpeech != MERC_VIDEO_SPECK_SPEECH_NOT_TALKING && gusMercVideoSpeckSpeech != MERC_VIDEO_SPECK_HAS_TO_TALK_BUT_QUOTE_NOT_CHOSEN_YET )
StartSpeckTalking( gusMercVideoSpeckSpeech );
gusMercVideoSpeckSpeech = MERC_VIDEO_SPECK_SPEECH_NOT_TALKING;
@@ -2462,7 +2462,7 @@ INT16 GetRandomQuoteThatHasBeenSaidTheLeast( )
if( CanMercQuoteBeSaid( gNumberOfTimesQuoteSaid[cnt].ubQuoteID ) )
{
//if this quote has been said less times then the last one
if( gNumberOfTimesQuoteSaid[cnt].uiNumberOfTimesQuoteSaid < gNumberOfTimesQuoteSaid[ sSmallestNumber ].uiNumberOfTimesQuoteSaid )
if( sSmallestNumber==255 || gNumberOfTimesQuoteSaid[cnt].uiNumberOfTimesQuoteSaid < gNumberOfTimesQuoteSaid[ sSmallestNumber ].uiNumberOfTimesQuoteSaid )
{
sSmallestNumber = cnt;
}
@@ -2688,7 +2688,6 @@ void MakeBiffAwayForCoupleOfDays()
BOOLEAN AreAnyOfTheNewMercsAvailable()
{
UINT8 i;
UINT8 ubMercID;
@@ -2696,7 +2695,7 @@ BOOLEAN AreAnyOfTheNewMercsAvailable()
return( FALSE );
//for(i=(LARRY_NORMAL-BIFF); i<=LaptopSaveInfo.gubLastMercIndex; i++)
for(i=0; i<=NUM_PROFILES; i++)
for(UINT16 i=0; i<=NUM_PROFILES; i++)
{
if ( gConditionsForMercAvailability[i].NewMercsAvailable == FALSE && gProfilesMERC[i].ProfilId != 0 )
{
+17 -14
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@@ -1736,6 +1736,7 @@ void start_battle ( void )
}
//SOLDIERTYPE *pSoldier = MercPtrs[ 0 ];
Assert(pSoldier);
UINT8 ubGroupID = pSoldier->ubGroupID;
GROUP *pGroup;
@@ -3376,7 +3377,7 @@ void send_disarm_explosive(UINT32 sGridNo, UINT32 uiWorldItem, UINT8 ubID)
#ifdef JA2BETAVERSION
CHAR tmpMPDbgString[512];
sprintf(tmpMPDbgString,"MP - send_disarm_explosive ( MPTeam : %i , uiWorldIndex : %i , uiPreRandomIndex : %i , sGridNo : %i )\n",disarm.ubMPTeamIndex, disarm.uiWorldItemIndex , disarm.uiPreRandomIndex );
sprintf(tmpMPDbgString,"MP - send_disarm_explosive ( MPTeam : %i , uiWorldIndex : %i , uiPreRandomIndex : %i , sGridNo : %i )\n", disarm.ubMPTeamIndex, disarm.uiWorldItemIndex , disarm.uiPreRandomIndex, disarm.sGridNo);
MPDebugMsg(tmpMPDbgString);
gfMPDebugOutputRandoms = true;
#endif
@@ -3842,9 +3843,9 @@ void send_death( SOLDIERTYPE *pSoldier )
}
SOLDIERTYPE * pAttacker=MercPtrs[ nDeath.attacker_id ];
INT8 pA_bTeam;
INT8 pA_bTeam=CLIENT_NUM;
CHAR16 pA_name[ 10 ];
INT8 pS_bTeam;
INT8 pS_bTeam=CLIENT_NUM;
CHAR16 pS_name[ 10 ];
// OJW - 20081222
@@ -3915,23 +3916,25 @@ void send_death( SOLDIERTYPE *pSoldier )
client->RPC("sendDEATH",(const char*)&nDeath, (int)sizeof(death_struct)*8, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_SYSTEM_ADDRESS, true, 0, UNASSIGNED_NETWORK_ID,0);
// print kill notice to screen
if (pSoldier->bTeam==1)
if (pSoldier && pSoldier->bTeam==1)
ScreenMsg( FONT_YELLOW, MSG_MPSYSTEM, MPClientMessage[67]);
else
ScreenMsg( FONT_LTGREEN, MSG_MPSYSTEM, MPClientMessage[28],pS_name,(pS_bTeam),client_names[(pS_bTeam-1)],pA_name,(pA_bTeam),client_names[(pA_bTeam-1)] );
#ifdef JA2BETAVERSION
char s_name[10];
char a_name[10];
WideCharToMultiByte(CP_UTF8,0,pS_name,-1, s_name,10,NULL,NULL);
WideCharToMultiByte(CP_UTF8,0,pA_name,-1, a_name,10,NULL,NULL);
if (pSoldier) {
char s_name[10];
char a_name[10];
WideCharToMultiByte(CP_UTF8,0,pS_name,-1, s_name,10,NULL,NULL);
WideCharToMultiByte(CP_UTF8,0,pA_name,-1, a_name,10,NULL,NULL);
if (pSoldier->bTeam==1)
MPDebugMsg( String ( "MPDEBUG SEND - Enemy AI #%d was killed by ('%s' - %d) (client %d - '%s')\n",nDeath.soldier_id,a_name,nDeath.attacker_id,pA_bTeam,client_names[pA_bTeam-1]) );
else if (pAttacker->bTeam==1)
MPDebugMsg( String ( "MPDEBUG SEND - '%s' (client %d - '%S') was killed by '%s' (client %d - '%s')\n",s_name,pS_bTeam,client_names[(pS_bTeam-1)],a_name,pA_bTeam,"Queens Army") );
else
MPDebugMsg( String ( "MPDEBUG SEND - '%s' (client %d - '%S') was killed by '%s' (client %d - '%s')\n",s_name,pS_bTeam,client_names[(pS_bTeam-1)],a_name,pA_bTeam,client_names[(pA_bTeam-1)]) );
if (pSoldier->bTeam==1)
MPDebugMsg( String ( "MPDEBUG SEND - Enemy AI #%d was killed by ('%s' - %d) (client %d - '%s')\n",nDeath.soldier_id,a_name,nDeath.attacker_id,pA_bTeam,client_names[pA_bTeam-1]) );
else if (pAttacker->bTeam==1)
MPDebugMsg( String ( "MPDEBUG SEND - '%s' (client %d - '%S') was killed by '%s' (client %d - '%s')\n",s_name,pS_bTeam,client_names[(pS_bTeam-1)],a_name,pA_bTeam,"Queens Army") );
else
MPDebugMsg( String ( "MPDEBUG SEND - '%s' (client %d - '%S') was killed by '%s' (client %d - '%s')\n",s_name,pS_bTeam,client_names[(pS_bTeam-1)],a_name,pA_bTeam,client_names[(pA_bTeam-1)]) );
}
#endif
}
+4
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@@ -238,6 +238,7 @@ void sendHIT(RPCParameters *rpcParameters)
else if (team == 0)
team = CLIENT_NUM-1; // this case should not be possible, including as a precaution
Assert(team<5); // FIXME
gMPPlayerStats[team].hits++;
server->RPC("recieveHIT",(const char*)rpcParameters->input, (*rpcParameters).numberOfBitsOfData, HIGH_PRIORITY, RELIABLE, 0, rpcParameters->sender, true, 0, UNASSIGNED_NETWORK_ID,0);
@@ -386,6 +387,7 @@ void sendhitSTRUCT(RPCParameters *rpcParameters)
else if (team == 0)
team = CLIENT_NUM-1; // this case should not be possible, including as a precaution
Assert(team<5); // FIXME
gMPPlayerStats[team].misses++;
}
@@ -410,6 +412,7 @@ void sendhitWINDOW(RPCParameters *rpcParameters)
else if (team == 0)
team = CLIENT_NUM-1; // this case should not be possible, including as a precaution
Assert(team<5); // FIXME
gMPPlayerStats[team].misses++;
}
@@ -433,6 +436,7 @@ void sendMISS(RPCParameters *rpcParameters)
else if (team == 0)
team = CLIENT_NUM-1; // this case should not be possible, including as a precaution
Assert(team<5); // FIXME
gMPPlayerStats[team].misses++;
}
+1 -1
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@@ -403,7 +403,7 @@ UINT32 LoadIndex;
void UnloadFont(UINT32 FontIndex)
{
Assert(FontIndex >= 0);
Assert(FontIndex <= MAX_FONTS);
Assert(FontIndex < MAX_FONTS);
Assert(FontObjs[FontIndex]!=NULL);
DeleteVideoObject(FontObjs[FontIndex]);
+1 -1
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@@ -405,7 +405,7 @@ void MemFreeLocked( PTR ptr, UINT32 uiSize )
if (ptr != NULL)
{
VirtualUnlock( ptr, uiSize );
VirtualFree( ptr, uiSize, MEM_RELEASE );
VirtualFree( ptr, 0, MEM_RELEASE );
guiMemTotal -= uiSize;
guiMemFreed += uiSize;
+10 -4
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@@ -473,6 +473,9 @@ void QueueEvent(UINT16 ubInputEvent, UINT32 usParam, UINT32 uiParam)
BOOLEAN DequeueSpecificEvent(InputAtom *Event, UINT32 uiMaskFlags )
{
EnterCriticalSection(&gcsInputQueueLock);
BOOLEAN result = FALSE;
__try
{
// Is there an event to dequeue
@@ -483,16 +486,16 @@ BOOLEAN DequeueSpecificEvent(InputAtom *Event, UINT32 uiMaskFlags )
// Check if it has the masks!
if ( ( Event->usEvent & uiMaskFlags ) )
{
return( DequeueEvent( Event) );
result = DequeueEvent( Event);
}
}
return( FALSE );
}
__finally
{
LeaveCriticalSection(&gcsInputQueueLock);
}
return result;
}
BOOLEAN InternalDequeueEvent(InputAtom *Event)
@@ -529,15 +532,18 @@ BOOLEAN InternalDequeueEvent(InputAtom *Event)
BOOLEAN DequeueEvent(InputAtom *Event)
{
BOOLEAN result = FALSE;
__try
{
EnterCriticalSection(&gcsInputQueueLock);
return InternalDequeueEvent(Event);
result = InternalDequeueEvent(Event);
}
__finally
{
LeaveCriticalSection(&gcsInputQueueLock);
}
return result;
}
+1 -1
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@@ -1871,7 +1871,7 @@ static void PopulateSectionFromCommandLine(vfs::PropertyContainer &oProps, vfs::
wchar_t *psep = wcspbrk(arg, L":=");
wchar_t *param = (psep ? psep+1 : NULL);
if (psep) *psep = 0;
if ( (param == NULL || param[0] == 0) && ( i+1<argc && ( argv[i+1][0] != L'-' || argv[i+1][0] != L'/' ) ) ) {
if ( (param == NULL || param[0] == 0) && ( i+1<argc && ( argv[i+1][0] != L'-' && argv[i+1][0] != L'/' ) ) ) {
param = argv[++i];
argv[i] = NULL;
}
+1 -1
View File
@@ -1345,7 +1345,7 @@ void CreatureAttackCallback( GUI_BUTTON *btn, INT32 reason )
{
if( reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
{
if( ( gsSelSectorX != 0 ) && ( gsSelSectorX != 0 ) )
if( ( gsSelSectorX != 0 ) && ( gsSelSectorY != 0 ) )
{
if( _KeyDown( ALT ) )
{
+2 -2
View File
@@ -15279,7 +15279,7 @@ BOOLEAN DisplayFacilityAssignmentMenu( SOLDIERTYPE *pSoldier, UINT8 ubFacilityTy
}
}
}
if (fFoundVehicle = FALSE)
if (fFoundVehicle == FALSE)
{
// Create line that says "Repair Vehicle", and will be shaded.
swprintf( sTempString, gzFacilityAssignmentStrings[ FAC_REPAIR_VEHICLE ], L"Vehicle" );
@@ -16922,7 +16922,7 @@ void HandleShadingOfLinesForFacilityAssignmentMenu( void )
fFoundVehicle = TRUE;
}
}
if (fFoundVehicle = FALSE)
if (fFoundVehicle == FALSE)
{
// The line here says "Repair Vehicle", and is shaded because there's no vehicle present.
UnSecondaryShadeStringInBox( ghFacilityAssignmentBox, iNumLine );
+1
View File
@@ -3061,6 +3061,7 @@ void MercCellMouseClickCallback( MOUSE_REGION *reg, INT32 reason )
}
}
Assert(pCell);
if( pCell->uiFlags & ( CELL_RETREATING | CELL_RETREATED ) )
{ //already retreated/retreating.
return;
+2 -2
View File
@@ -784,9 +784,9 @@ ACTION_ITEM_VALUES ActionItemsValues[500];
void IniLuaGlobal()
{
UINT32 i;
UINT32 i;
for (i= 0; i<=1000; i++ )
for (i= 0; i<1000; i++ )
{
gLuaGlobal[i].fGlobalLuaBool = FALSE;
gLuaGlobal[i].iGlobalLuaVal = 0;
@@ -4257,8 +4257,8 @@ void SortSectorInventoryAmmo(bool useBoxes)
{
// Declarations
INT32 crateItem;
bool mergeSuccessful, ammoPresent;
INT32 crateItem;
bool mergeSuccessful = false;
OBJECTTYPE newCrate;
int loopCount = 0;
@@ -4267,7 +4267,7 @@ void SortSectorInventoryAmmo(bool useBoxes)
AssertMsg( pSoldier != NULL, "Sector Inventory: Attempting ammo sort without valid selected soldier?" );
//MM: added for ammo boxes
ammoPresent = true;
bool ammoPresent = true;
UINT8 magType = AMMO_CRATE;
if (useBoxes)
magType = AMMO_BOX;
+3 -3
View File
@@ -1236,7 +1236,7 @@ char temp;
else
{
strncpy(pData->curCityInfo.IconSTI,pData->szCharData,MAX_ICON_CHARS);
pData->curCityInfo.IconSTI[MAX_ICON_CHARS] = '\0';
pData->curCityInfo.IconSTI[MAX_ICON_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_ICON_CHARS);i++)
@@ -4209,7 +4209,7 @@ void AllMercsWalkedToExitGrid()
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
// SANDRO - reset num enemies here if the sector was unloaded
if( gWorldSectorX == 0 && gWorldSectorX == 0 && gbWorldSectorZ == -1 )
if( gWorldSectorX == 0 && gWorldSectorY == 0 && gbWorldSectorZ == -1 )
{
memset( &(gTacticalStatus.bNumFoughtInBattle), 0, MAXTEAMS );
}
@@ -4396,7 +4396,7 @@ void AllMercsHaveWalkedOffSector( )
SetDefaultSquadOnSectorEntry( TRUE );
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
// SANDRO - reset num enemies here if the sector was unloaded
if( !fEnemiesInLoadedSector || (gWorldSectorX == 0 && gWorldSectorX == 0 && gbWorldSectorZ == -1 ) )
if( !fEnemiesInLoadedSector || (gWorldSectorX == 0 && gWorldSectorY == 0 && gbWorldSectorZ == -1 ) )
{
memset( &(gTacticalStatus.bNumFoughtInBattle), 0, MAXTEAMS );
}
+1 -17
View File
@@ -1604,23 +1604,7 @@ UINT32 UIHandleMOnTerrain( UI_EVENT *pUIEvent )
{
if ( !UIHandleInteractiveTilesAndItemsOnTerrain( pSoldier, usMapPos, FALSE, TRUE ) )
{
// Are we in combat?
if ( (gTacticalStatus.uiFlags & INCOMBAT ) && ( gTacticalStatus.uiFlags & TURNBASED ) )
{
// If so, draw path, etc
fSetCursor = HandleUIMovementCursor( pSoldier, uiCursorFlags, usMapPos, 0 );
}
else
{
// Donot draw path until confirm
fSetCursor = TRUE;
// If so, draw path, etc
fSetCursor = HandleUIMovementCursor( pSoldier, uiCursorFlags, usMapPos, 0 );
//ErasePath( TRUE );
}
fSetCursor = HandleUIMovementCursor( pSoldier, uiCursorFlags, usMapPos, 0 );
}
else
{
+3 -3
View File
@@ -6235,7 +6235,7 @@ void DrawWeaponValues( OBJECTTYPE * gpItemDescObject )
}
else
{
swprintf( pStr, L"--", iToHitValue );
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
@@ -6298,7 +6298,7 @@ void DrawWeaponValues( OBJECTTYPE * gpItemDescObject )
}
else
{
swprintf( pStr, L"--", iBestLaserRangeValue );
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
@@ -10122,7 +10122,7 @@ void DrawAdvancedValues( OBJECTTYPE *gpItemDescObject )
if (iModifier[cnt2])
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"Y", iModifier[cnt2] );
swprintf( pStr, L"Y", iModifier[cnt2] ); // FIXME: unused param
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
+3 -3
View File
@@ -4408,7 +4408,7 @@ void MAPINVRenderItem( UINT32 uiBuffer, SOLDIERTYPE * pSoldier, OBJECTTYPE *pOb
if ( (gTacticalStatus.uiFlags & TURNBASED) && (gTacticalStatus.uiFlags & INCOMBAT) )
{
// Soldier doesn't know.
swprintf( pStr, L"%s", "??" );
swprintf( pStr, L"%s", L"??" );
}
else
{
@@ -4490,7 +4490,7 @@ void MAPINVRenderItem( UINT32 uiBuffer, SOLDIERTYPE * pSoldier, OBJECTTYPE *pOb
if ( (gTacticalStatus.uiFlags & TURNBASED) && (gTacticalStatus.uiFlags & INCOMBAT) )
{
// Soldier doesn't know.
swprintf( pStr, L"%s", "??" );
swprintf( pStr, L"%s", L"??" );
}
else
{
@@ -6501,7 +6501,7 @@ void RenderItemDescriptionBox( )
sOffsetX = hVObject->p16BPPObject->sOffsetX;
sOffsetY = hVObject->p16BPPObject->sOffsetY;
}
else if(hVObject->ubBitDepth == 32)
else //if(hVObject->ubBitDepth == 32)
{
usHeight = hVObject->p16BPPObject->usHeight;
usWidth = hVObject->p16BPPObject->usWidth;
+1 -1
View File
@@ -7930,7 +7930,7 @@ void HandleSuppressionFire( UINT8 ubTargetedMerc, UINT8 ubCausedAttacker )
UINT32 uiLoop;
UINT8 ubLoop2;
// Flag to determine if the target is cowering (if allowed)
BOOLEAN fCower;
BOOLEAN fCower=FALSE;
SOLDIERTYPE * pSoldier;
// External options
+11 -5
View File
@@ -1019,7 +1019,7 @@ SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, UINT8 *
case ELDORADO:
case ICECREAMTRUCK:
case JEEP:
if ( Soldier.ubProfile != HELICOPTER || Soldier.ubProfile != 0 || Soldier.ubProfile != NO_PROFILE || Soldier.ubProfile != TANK_CAR )
if ( Soldier.ubProfile != HELICOPTER && Soldier.ubProfile != 0 && Soldier.ubProfile != NO_PROFILE && Soldier.ubProfile != TANK_CAR )
{
ubVehicleID = Soldier.ubProfile;
Soldier.aiData.bNeutral = gNewVehicle[Soldier.ubProfile].bNewNeutral;
@@ -3251,7 +3251,7 @@ INT32 GetSittableGridNoInRoom(UINT16 usRoom, BOOLEAN fEnoughSpace)
UINT8 ubSectorId = SECTOR(gWorldSectorX, gWorldSectorY);
if ( ubSectorId >= 0 && ubSectorId < 256 )
{
for ( UINT32 uiLoop = 0; uiLoop < WORLD_MAX; ++uiLoop )
for ( INT32 uiLoop = 0; uiLoop < WORLD_MAX; ++uiLoop )
{
if ( (gusWorldRoomInfo[ uiLoop ] == usRoom) )
{
@@ -3494,9 +3494,11 @@ extern void DistributeInitialGear(MERCPROFILESTRUCT *pProfile);
void CopyProfileItems( SOLDIERTYPE *pSoldier, SOLDIERCREATE_STRUCT *pCreateStruct )
{
UINT32 cnt, cnt2;
MERCPROFILESTRUCT * pProfile;
BOOLEAN success, fRet;
UINT32 cnt, cnt2;
MERCPROFILESTRUCT* pProfile;
BOOLEAN success;
BOOLEAN fRet;
pProfile = &(gMercProfiles[pCreateStruct->ubProfile]);
@@ -3582,10 +3584,14 @@ void CopyProfileItems( SOLDIERTYPE *pSoldier, SOLDIERCREATE_STRUCT *pCreateStruc
}
else
{
fRet=FALSE;
for ( cnt = 0; cnt < NUM_INV_SLOTS; cnt++ )
{
if ( pProfile->inv[ cnt ] != NOTHING )
{
if ( Item[ pProfile->inv[ cnt ] ].usItemClass == IC_KEY )
{
// since keys depend on 2 values, they pretty much have to be hardcoded.
+1 -1
View File
@@ -230,7 +230,7 @@ BOOLEAN WriteDrugsStats()
UINT32 cnt;
FilePrintf(hFile,"<DRUGSLIST>\r\n");
for(cnt = 0;cnt < MAXITEMS;cnt++)
for(cnt = 0;cnt < DRUG_TYPE_MAX;cnt++)
{
FilePrintf(hFile,"\t<DRUG>\r\n");
+1 -1
View File
@@ -224,7 +224,7 @@ BOOLEAN WriteFoodStats()
UINT32 cnt;
FilePrintf(hFile,"<FOODSLIST>\r\n");
for(cnt = 0; cnt < MAXITEMS; ++cnt)
for(cnt = 0; cnt < FOOD_TYPE_MAX; ++cnt)
{
FilePrintf(hFile,"\t<FOOD>\r\n");
+1 -1
View File
@@ -123,7 +123,7 @@ faceGearEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curFaceGear.szFile,pData->szCharData,MAX_FACE_GERA_CHARS);
pData->curFaceGear.szFile[MAX_FACE_GERA_CHARS] = '\0';
pData->curFaceGear.szFile[MAX_FACE_GERA_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_FACE_GERA_CHARS);i++)
+6 -6
View File
@@ -118,7 +118,7 @@ sectorLoadscreensEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curSectorLoadscreens.szLocation,pData->szCharData,MAX_LOCATION_CHARS);
pData->curSectorLoadscreens.szLocation[MAX_LOCATION_CHARS] = '\0';
pData->curSectorLoadscreens.szLocation[MAX_LOCATION_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_LOCATION_CHARS);i++)
@@ -142,7 +142,7 @@ sectorLoadscreensEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curSectorLoadscreens.szImageFormat,pData->szCharData,MAX_IMAGE_FORMAT_CHARS);
pData->curSectorLoadscreens.szImageFormat[MAX_IMAGE_FORMAT_CHARS] = '\0';
pData->curSectorLoadscreens.szImageFormat[MAX_IMAGE_FORMAT_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_IMAGE_FORMAT_CHARS);i++)
@@ -161,7 +161,7 @@ sectorLoadscreensEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curSectorLoadscreens.szDay,pData->szCharData,MAX_IMAGE_PATH_CHARS);
pData->curSectorLoadscreens.szDay[MAX_IMAGE_PATH_CHARS] = '\0';
pData->curSectorLoadscreens.szDay[MAX_IMAGE_PATH_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_IMAGE_PATH_CHARS);i++)
@@ -180,7 +180,7 @@ sectorLoadscreensEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curSectorLoadscreens.szNight,pData->szCharData,MAX_IMAGE_PATH_CHARS);
pData->curSectorLoadscreens.szNight[MAX_IMAGE_PATH_CHARS] = '\0';
pData->curSectorLoadscreens.szNight[MAX_IMAGE_PATH_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_IMAGE_PATH_CHARS);i++)
@@ -199,7 +199,7 @@ sectorLoadscreensEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curSectorLoadscreens.szDayAlt,pData->szCharData,MAX_IMAGE_PATH_CHARS);
pData->curSectorLoadscreens.szDayAlt[MAX_IMAGE_PATH_CHARS] = '\0';
pData->curSectorLoadscreens.szDayAlt[MAX_IMAGE_PATH_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_IMAGE_PATH_CHARS);i++)
@@ -218,7 +218,7 @@ sectorLoadscreensEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curSectorLoadscreens.szNightAlt,pData->szCharData,MAX_IMAGE_PATH_CHARS);
pData->curSectorLoadscreens.szNightAlt[MAX_IMAGE_PATH_CHARS] = '\0';
pData->curSectorLoadscreens.szNightAlt[MAX_IMAGE_PATH_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_IMAGE_PATH_CHARS);i++)
+4 -4
View File
@@ -296,10 +296,10 @@ void InitNewVehicles ()
gNewVehicle[ iCount ].bNewVehicle = FALSE;
gNewVehicle[ iCount ].NewPilot = -1;
gNewVehicle[ iCount ].NewCarPortraits = -1;
gNewVehicle[ iCount ].szIconFace[MAX_MAIN_VEHICLE_CHARS] = '\0';
gNewVehicle[ iCount ].NewVehicleStrings[128] = '\0';
gNewVehicle[ iCount ].NewVehicleName[128] = '\0';
gNewVehicle[ iCount ].NewShortVehicleStrings[128] = '\0';
gNewVehicle[ iCount ].szIconFace[MAX_MAIN_VEHICLE_CHARS-1] = '\0';
gNewVehicle[ iCount ].NewVehicleStrings[127] = '\0';
gNewVehicle[ iCount ].NewVehicleName[127] = '\0';
gNewVehicle[ iCount ].NewShortVehicleStrings[127] = '\0';
gNewVehicle[ iCount ].NewUsed = FALSE;
}
}
+38 -33
View File
@@ -2328,41 +2328,46 @@ void Converse( UINT8 ubNPC, UINT8 ubMerc, INT8 bApproach, UINT32 uiApproachData
{
pSoldier = FindSoldierByProfileID( ubNPC, FALSE );
// stupid hack CC
if (pSoldier && ubNPC == KYLE)
{
// make sure he has keys
pSoldier->flags.bHasKeys = TRUE;
}
if (pSoldier && pSoldier->sGridNo == pQuotePtr->usGoToGridNo )
{
// search for quotes to trigger immediately!
pSoldier->ubQuoteRecord = ubRecordNum + 1; // add 1 so that the value is guaranteed nonzero
NPCReachedDestination( pSoldier, TRUE );
}
else
{
// turn off cowering
if ( pNPC->flags.uiStatusFlags & SOLDIER_COWERING)
{
//pNPC->flags.uiStatusFlags &= ~SOLDIER_COWERING;
pNPC->EVENT_InitNewSoldierAnim( STANDING, 0 , FALSE );
}
if (pSoldier)
{
// stupid hack CC
if (ubNPC == KYLE)
{
// make sure he has keys
pSoldier->flags.bHasKeys = TRUE;
}
pSoldier->ubQuoteRecord = ubRecordNum + 1; // add 1 so that the value is guaranteed nonzero
if (pSoldier->sGridNo == pQuotePtr->usGoToGridNo )
{
// search for quotes to trigger immediately!
pSoldier->ubQuoteRecord = ubRecordNum + 1; // add 1 so that the value is guaranteed nonzero
NPCReachedDestination( pSoldier, TRUE );
}
else
{
// turn off cowering
if ( pNPC->flags.uiStatusFlags & SOLDIER_COWERING) // FIXME: Dereferencing null pointer
{
//pNPC->flags.uiStatusFlags &= ~SOLDIER_COWERING;
pNPC->EVENT_InitNewSoldierAnim( STANDING, 0 , FALSE );
}
if (pQuotePtr->sActionData == NPC_ACTION_TELEPORT_NPC)
{
BumpAnyExistingMerc( pQuotePtr->usGoToGridNo );
TeleportSoldier( pSoldier, pQuotePtr->usGoToGridNo, FALSE );
// search for quotes to trigger immediately!
NPCReachedDestination( pSoldier, FALSE );
}
else
{
NPCGotoGridNo( ubNPC, pQuotePtr->usGoToGridNo, ubRecordNum );
}
}
pSoldier->ubQuoteRecord = ubRecordNum + 1; // add 1 so that the value is guaranteed nonzero
if (pQuotePtr->sActionData == NPC_ACTION_TELEPORT_NPC)
{
BumpAnyExistingMerc( pQuotePtr->usGoToGridNo );
TeleportSoldier( pSoldier, pQuotePtr->usGoToGridNo, FALSE );
// search for quotes to trigger immediately!
NPCReachedDestination( pSoldier, FALSE );
}
else
{
NPCGotoGridNo( ubNPC, pQuotePtr->usGoToGridNo, ubRecordNum );
}
}
}
}
// Trigger other NPC?
+2 -2
View File
@@ -650,7 +650,7 @@ BOOLEAN ExplosiveDamageStructureAtGridNo( STRUCTURE * pCurrent, STRUCTURE **ppNe
#ifdef JA2BETAVERSION
if (is_networked) {
CHAR tmpMPDbgString[512];
sprintf(tmpMPDbgString,"ExplosiveDamageStructureAtGridNo ( sGridNo : %i , sWoundAmt : %i , uiDist : %i , fRecompMoveCosts : %i , fOnlyWalls : %i , SubsMulTilTransDmg : %i , ubOwner : %i , bLevel : %i )\n",sGridNo, sWoundAmt , (int)*pfRecompileMovementCosts , (int)fOnlyWalls , (int)fSubSequentMultiTilesTransitionDamage , ubOwner , bLevel );
sprintf(tmpMPDbgString,"ExplosiveDamageStructureAtGridNo ( sGridNo : %i , sWoundAmt : %i , uiDist : %i , fRecompMoveCosts : %i , fOnlyWalls : %i , SubsMulTilTransDmg : %i , ubOwner : %i , bLevel : %i )\n", sGridNo, sWoundAmt , uiDist, (int)*pfRecompileMovementCosts , (int)fOnlyWalls , (int)fSubSequentMultiTilesTransitionDamage , ubOwner , bLevel );
MPDebugMsg(tmpMPDbgString);
}
#endif
@@ -1324,7 +1324,7 @@ void ExplosiveDamageGridNo( INT32 sGridNo, INT16 sWoundAmt, UINT32 uiDist, BOOLE
#ifdef JA2BETAVERSION
if (is_networked) {
CHAR tmpMPDbgString[512];
sprintf(tmpMPDbgString,"ExplosiveDamageGridNo ( sGridNo : %i , sWoundAmt : %i , uiDist : %i , fRecompileMoveCosts : %i , fOnlyWalls : %i , MultiStructSpecialFlag : %i ,fSubsequentMultiTilesTransDmg : %i , ubOwner : %i , bLevel : %i )\n",sGridNo, sWoundAmt , (int)*pfRecompileMovementCosts , (int)fOnlyWalls , bMultiStructSpecialFlag , (int)fSubSequentMultiTilesTransitionDamage , ubOwner , bLevel );
sprintf(tmpMPDbgString,"ExplosiveDamageGridNo ( sGridNo : %i , sWoundAmt : %i , uiDist : %i , fRecompileMoveCosts : %i , fOnlyWalls : %i , MultiStructSpecialFlag : %i ,fSubsequentMultiTilesTransDmg : %i , ubOwner : %i , bLevel : %i )\n", sGridNo, sWoundAmt ,uiDist, (int)*pfRecompileMovementCosts , (int)fOnlyWalls , bMultiStructSpecialFlag , (int)fSubSequentMultiTilesTransitionDamage , ubOwner , bLevel );
MPDebugMsg(tmpMPDbgString);
}
#endif
+2
View File
@@ -2399,6 +2399,8 @@ BOOLEAN CheckForCatcher( REAL_OBJECT *pObject, UINT16 usStructureID )
void CheckForObjectHittingMerc( REAL_OBJECT *pObject, UINT16 usStructureID )
{
Assert(usStructureID<TOTAL_SOLDIERS);
SOLDIERTYPE *pSoldier;
INT16 sDamage, sBreath;
+2 -3
View File
@@ -128,11 +128,10 @@ mainMenuEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curMainMenu.FileName,pData->szCharData,MAX_MAIN_MENU_CHARS);
pData->curMainMenu.FileName[MAX_MAIN_MENU_CHARS] = '\0';
pData->curMainMenu.FileName[MAX_MAIN_MENU_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_MAIN_MENU_CHARS);i++)
{
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_MAIN_MENU_CHARS);i++) {
temp = pData->szCharData[i];
pData->curMainMenu.FileName[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: szLocation[%d] = %s, temp = %s",i,&pData->curSectorLoadscreens.szLocation[i],&temp));