mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1386,7 +1386,7 @@ void ReplaceSleepSpot( SCHEDULENODE * pSchedule, UINT16 usNewSpot )
|
||||
void SecureSleepSpot( SOLDIERTYPE * pSoldier, UINT32 usSleepSpot )
|
||||
{
|
||||
SOLDIERTYPE * pSoldier2;
|
||||
UINT32 usSleepSpot2, usNewSleepSpot;
|
||||
UINT32 usSleepSpot2;
|
||||
UINT32 uiLoop;
|
||||
SCHEDULENODE * pSchedule;
|
||||
UINT8 ubDirection;
|
||||
@@ -1405,7 +1405,7 @@ void SecureSleepSpot( SOLDIERTYPE * pSoldier, UINT32 usSleepSpot )
|
||||
{
|
||||
// conflict!
|
||||
//usNewSleepSpot = (INT16) FindGridNoFromSweetSpotWithStructData( pSoldier2, pSoldier2->usAnimState, usSleepSpot2, 3, &ubDirection, FALSE );
|
||||
usNewSleepSpot = FindGridNoFromSweetSpotExcludingSweetSpot( pSoldier2, usSleepSpot2, 3, &ubDirection );
|
||||
INT32 usNewSleepSpot = FindGridNoFromSweetSpotExcludingSweetSpot( pSoldier2, usSleepSpot2, 3, &ubDirection );
|
||||
if (!TileIsOutOfBounds(usNewSleepSpot))
|
||||
{
|
||||
ReplaceSleepSpot( pSchedule, usNewSleepSpot );
|
||||
|
||||
Reference in New Issue
Block a user