cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 21:01:04 +00:00
parent f92f70c78d
commit 9bd26015e5
33 changed files with 167 additions and 291 deletions
+1 -2
View File
@@ -6,7 +6,6 @@
#include "builddefines.h"
#include <stdio.h>
#include "sgp.h"
//#include "soldier control.h"
#include "Encrypted File.h"
#include "faces.h"
#include "wcheck.h"
@@ -25,7 +24,6 @@
#include "items.h"
#include "text.h"
#include "overhead.h"
//#include "soldier control.h"
#include "assignments.h"
#include "strategic.h"
#include "strategicmap.h"
@@ -4160,6 +4158,7 @@ void HandleNPCDoAction( UINT8 ubTargetNPC, UINT16 usActionCode, UINT8 ubQuoteNum
{
pSoldier = ChangeSoldierTeam( pSoldier, CIV_TEAM );
}
Assert(pSoldier);
// remove profile from map
gMercProfiles[ pSoldier->ubProfile ].sSectorX = 0;
gMercProfiles[ pSoldier->ubProfile ].sSectorY = 0;