mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1715,7 +1715,7 @@ public:
|
||||
|
||||
// Copy Constructor
|
||||
OLDSOLDIERTYPE_101(const OLDSOLDIERTYPE_101& src) {
|
||||
memcpy(this, &src, SIZEOF_OLDSOLDIERTYPE_101_POD);
|
||||
memcpy(this, &src, SIZEOF_OLDSOLDIERTYPE_101_POD); // FIXME: memcpy std::vector
|
||||
inv = src.inv;
|
||||
bNewItemCount = src.bNewItemCount;
|
||||
bNewItemCycleCount = src.bNewItemCycleCount;
|
||||
@@ -1725,7 +1725,7 @@ public:
|
||||
OLDSOLDIERTYPE_101& operator=(const OLDSOLDIERTYPE_101& src)
|
||||
{
|
||||
if (this != &src) {
|
||||
memcpy(this, &src, SIZEOF_OLDSOLDIERTYPE_101_POD);
|
||||
memcpy(this, &src, SIZEOF_OLDSOLDIERTYPE_101_POD); // FIXME: memcpy std::vector
|
||||
inv = src.inv;
|
||||
bNewItemCount = src.bNewItemCount;
|
||||
bNewItemCycleCount = src.bNewItemCycleCount;
|
||||
@@ -1741,7 +1741,7 @@ public:
|
||||
// Use this instead of the old method of calling memset!
|
||||
// Note that the constructor does this automatically.
|
||||
void initialize() {
|
||||
memset( this, 0, SIZEOF_OLDSOLDIERTYPE_101_POD);
|
||||
memset( this, 0, SIZEOF_OLDSOLDIERTYPE_101_POD); // FIXME: memcpy std::vector
|
||||
inv.clear();
|
||||
for (int idx=0; idx < (int)inv.size(); ++idx) {
|
||||
bNewItemCount[idx] = 0;
|
||||
@@ -2402,6 +2402,10 @@ public:
|
||||
INT32 sPlotSrcGrid;
|
||||
}; // OLDSOLDIERTYPE_101;
|
||||
|
||||
|
||||
void HandleTakeDamageDeath( SOLDIERTYPE *pSoldier, UINT8 bOldLife, UINT8 ubReason );
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user