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cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -15,7 +15,6 @@
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#include "math.h"
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#include "jascreens.h"
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#include "pathai.h"
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//#include "Soldier Control.h"
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#include "Animation Control.h"
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#include "Animation Data.h"
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#include "Event Pump.h"
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@@ -356,11 +355,9 @@ void QueryTBLeftButton( UINT32 *puiNewEvent )
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// If we're on terrain,
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if ( gusSelectedSoldier != NOBODY )
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{
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INT8 bReturnVal = FALSE;
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GetSoldier( &pSoldier, gusSelectedSoldier );
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bReturnVal = HandleMoveModeInteractiveClick( usMapPos, puiNewEvent );
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INT8 bReturnVal = HandleMoveModeInteractiveClick( usMapPos, puiNewEvent );
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// All's OK for interactive tile?
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if ( bReturnVal == -2 )
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