cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 21:01:04 +00:00
parent f92f70c78d
commit 9bd26015e5
33 changed files with 167 additions and 291 deletions
+1 -4
View File
@@ -15,7 +15,6 @@
#include "math.h"
#include "jascreens.h"
#include "pathai.h"
//#include "Soldier Control.h"
#include "Animation Control.h"
#include "Animation Data.h"
#include "Event Pump.h"
@@ -356,11 +355,9 @@ void QueryTBLeftButton( UINT32 *puiNewEvent )
// If we're on terrain,
if ( gusSelectedSoldier != NOBODY )
{
INT8 bReturnVal = FALSE;
GetSoldier( &pSoldier, gusSelectedSoldier );
bReturnVal = HandleMoveModeInteractiveClick( usMapPos, puiNewEvent );
INT8 bReturnVal = HandleMoveModeInteractiveClick( usMapPos, puiNewEvent );
// All's OK for interactive tile?
if ( bReturnVal == -2 )