To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8503 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-10-31 19:18:35 +00:00
parent e4e58e81d0
commit 9c74bb75dc
8 changed files with 108 additions and 111 deletions
+8 -8
View File
@@ -586,15 +586,15 @@ BOOLEAN WillMercRenew( SOLDIERTYPE *pSoldier, BOOLEAN fSayQuote )
if ( fUnhappy )
{
if( i == 0 )
usReasonQuote = QUOTE_HATE_MERC_1_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_HATED_1_ON_TEAM_WONT_RENEW;
else if( i == 1 )
usReasonQuote = QUOTE_HATE_MERC_2_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_HATED_2_ON_TEAM_WONT_RENEW;
else if( i == 2 )
usReasonQuote = QUOTE_HATE_MERC_3_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_HATED_3_ON_TEAM_WONT_RENEW;
else if( i == 3 )
usReasonQuote = QUOTE_HATE_MERC_4_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_HATED_4_ON_TEAM_WONT_RENEW;
else if( i == 4 )
usReasonQuote = QUOTE_HATE_MERC_5_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_HATED_5_ON_TEAM_WONT_RENEW;
// use first hated in case there are multiple
break;
}
@@ -615,9 +615,9 @@ BOOLEAN WillMercRenew( SOLDIERTYPE *pSoldier, BOOLEAN fSayQuote )
{
// our tolerance has run out!
fUnhappy = TRUE;
usReasonQuote = QUOTE_LEARNED_TO_HATE_MERC_1_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_LEARNED_TO_HATE_ON_TEAM_WONT_RENEW;
}
}
else if ( gMercProfiles[ pSoldier->ubProfile ].bLearnToHateCount <= gMercProfiles[ pSoldier->ubProfile ].bLearnToHateTime / 2 )
{
pHated = FindSoldierByProfileID( bMercID, TRUE );
@@ -626,7 +626,7 @@ BOOLEAN WillMercRenew( SOLDIERTYPE *pSoldier, BOOLEAN fSayQuote )
pHated->bSectorZ == pSoldier->bSectorZ )
{
fUnhappy = TRUE;
usReasonQuote = QUOTE_LEARNED_TO_HATE_MERC_1_ON_TEAM_WONT_RENEW;
usReasonQuote = QUOTE_LEARNED_TO_HATE_ON_TEAM_WONT_RENEW;
}
}
}