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- fixed some variables not being initialized
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1089 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1283,6 +1283,8 @@ FontTranslationTable *CreateEnglishTransTable( )
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UINT16 *temp;
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pTable = (FontTranslationTable *)MemAlloc(sizeof(FontTranslationTable));
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memset(pTable, 0, sizeof(FontTranslationTable) );
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#ifdef JA2
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// ha ha, we have more than Wizardry now (again)
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pTable->usNumberOfSymbols = 255;
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