fix: mercs in a helicopter can initiate movement by clicking in their destination column, like regular on-foot/in-car movement (by rfrt)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-10-17 21:58:13 +00:00
parent b11957691c
commit 9f18ebb382
+4 -3
View File
@@ -6003,15 +6003,16 @@ BOOLEAN CanCharacterMoveInStrategic( SOLDIERTYPE *pSoldier, INT8 *pbErrorNumber
{ {
SOLDIERTYPE *pVehicle = GetSoldierStructureForVehicle(pSoldier->iVehicleId); SOLDIERTYPE *pVehicle = GetSoldierStructureForVehicle(pSoldier->iVehicleId);
if (pSoldier->iVehicleId == iHelicopterVehicleId)
; // intentionally do nothing to skip the following checks
// too damaged? // too damaged?
if (pVehicle->stats.bLife < OKLIFE) else if (pVehicle->stats.bLife < OKLIFE)
{ {
*pbErrorNumber = 47; *pbErrorNumber = 47;
return(FALSE); return(FALSE);
} }
// out of fuel? // out of fuel?
if (!VehicleHasFuel(pVehicle)) else if (!VehicleHasFuel(pVehicle))
{ {
*pbErrorNumber = 42; *pbErrorNumber = 42;
return(FALSE); return(FALSE);