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Don't push v1.13 tag but fake a v0. Normalized product label, especially removed prepended v to avoid confusion with git tags, also matches the main menu logo now. (#72)
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+14
-26
@@ -1,52 +1,40 @@
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#include "Types.h"
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#include "GameVersion.h"
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//
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// Keeps track of the game version
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//
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// ------------------------------
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// MAP EDITOR (Release and Debug) BUILD VERSION
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// ------------------------------
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#ifdef JA2EDITOR
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#ifdef JA2EDITOR // map editor
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#ifdef JA2UB
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CHAR16 zProductLabel[64] = { L"Unfinished Business - Map Editor v1.13" };
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CHAR16 zProductLabel[64] = { L"JA2 1.13 Unfinished Business - Map Editor" };
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#else
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CHAR16 zProductLabel[64] = { L"Map Editor v1.13" };
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CHAR16 zProductLabel[64] = { L"JA2 1.13 - Map Editor" };
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#endif
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// ------------------------------
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// DEBUG BUILD VERSIONS
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// ------------------------------
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#elif defined JA2BETAVERSION
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#elif defined JA2BETAVERSION // debug
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//DEBUG BUILD VERSION
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#ifdef JA2UB
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CHAR16 zProductLabel[64] = { L"Debug: Unfinished Business - v1.13" };
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CHAR16 zProductLabel[64] = { L"Debug: JA2 1.13 Unfinished Business" };
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#elif defined (JA113DEMO)
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CHAR16 zProductLabel[64] = { L"Debug: JA2 Demo - v1.13" };
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CHAR16 zProductLabel[64] = { L"Debug: JA2 1.13 Demo" };
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#else
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CHAR16 zProductLabel[64] = { L"Debug: v1.13" };
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CHAR16 zProductLabel[64] = { L"Debug: JA2 1.13" };
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#endif
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#elif defined CRIPPLED_VERSION
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//RELEASE BUILD VERSION s
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CHAR16 zProductLabel[64] = { L"Beta v. 0.98" };
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CHAR16 zProductLabel[64] = { L"JA2 113 Beta-0.98" };
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// ------------------------------
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// RELEASE BUILD VERSIONS
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// ------------------------------
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#else
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#else // release
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//RELEASE BUILD VERSION
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#ifdef JA2UB
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CHAR16 zProductLabel[64] = { L"Unfinished Business - v1.13" };
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CHAR16 zProductLabel[64] = { L"JA2 1.13 Unfinished Business" };
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#elif defined (JA113DEMO)
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CHAR16 zProductLabel[64] = { L"JA2 Demo - v1.13" };
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CHAR16 zProductLabel[64] = { L"JA2 1.13 Demo" };
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#else
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CHAR16 zProductLabel[64] = { L"v1.13" };
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CHAR16 zProductLabel[64] = { L"JA2 1.13" };
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#endif
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#endif
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