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QOL change: show additional ammo stats at bobby ray's website (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1499,6 +1499,9 @@ enum
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BOBBYR_GUNS_STUN,
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BOBBYR_GUNS_PROTECTION,
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BOBBYR_GUNS_CAMO,
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BOBBYR_GUNS_ARMOUR_PIERCING_MODIFIER,
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BOBBYR_GUNS_BULLET_TUMBLE_MODIFIER,
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BOBBYR_GUNS_NUM_PROJECTILES,
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BOBBYR_GUNS_COST,
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BOBBYR_GUNS_IN_STOCK,
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BOBBYR_GUNS_QTY_ON_ORDER,
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@@ -5731,6 +5731,9 @@ STR16 BobbyRText[] =
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L"晕眩: ", //L"Stun:", // Weapon's Stun Damage
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L"防护: ", //L"Protect:", // Armour's Protection
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L"伪装: ", //L"Camo:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"单价: ", //"Cost:", // Cost of the item
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L"库存: ", //"In stock:", // The number of items still in the store's inventory
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L"购买量: ", //"Qty on Order:", // The number of items on order
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@@ -5720,6 +5720,9 @@ STR16 BobbyRText[] =
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L"Stun:", // Weapon's Stun Damage
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L"Protect:", // Armour's Protection
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L"Camo:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Kost:", // Cost of the item
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L"Aanwezig:", // The number of items still in the store's inventory
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L"# Besteld:", // The number of items on order
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@@ -5731,6 +5731,9 @@ STR16 BobbyRText[] =
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L"Stun:", // Weapon's Stun Damage
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L"Protect:", // Armour's Protection
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L"Camo:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Cost:", // Cost of the item
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L"In stock:", // The number of items still in the store's inventory
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L"Qty on Order:", // The number of items on order
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@@ -5724,6 +5724,9 @@ STR16 BobbyRText[] =
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L"Étourdis. :", // Weapon's Stun Damage
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L"Prot. :", // Armour's Protection
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L"Cam. :", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Prix :", // Cost of the item
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L"Stock :", // The number of items still in the store's inventory
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L"Quantité :", // The number of items on order
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@@ -5641,6 +5641,9 @@ STR16 BobbyRText[] =
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L"Bet.:", // Weapon's Stun Damage
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L"Rüstung:", // Armour's Protection
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L"Tarn.:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Preis:", // Cost of the item
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L"Vorrätig:", // The number of items still in the store's inventory
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L"Bestellt:", // The number of items on order
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@@ -5706,6 +5706,9 @@ STR16 BobbyRText[] =
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L"Stun:", // Weapon's Stun Damage
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L"Protect:", // Armour's Protection
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L"Trav.:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Costo:", // Cost of the item
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L"Inventario:", // The number of items still in the store's inventory
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L"Num. ordine:", // The number of items on order
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@@ -5720,6 +5720,9 @@ STR16 BobbyRText[] =
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L"Ogłuszenie:", // Weapon's Stun Damage
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L"Ochrona:", // Armour's Protection
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L"Kamuf.:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Koszt:", // Cost of the item
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L"Na stanie:", // The number of items still in the store's inventory
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L"Ilość na zamów.:", // The number of items on order
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@@ -5726,6 +5726,9 @@ STR16 BobbyRText[] =
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L"Оглушение:", // Weapon's Stun Damage
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L"Броня:", // Armour's Protection
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L"Камуф.:", // Armour's Camouflage
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L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
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L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
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L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
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L"Цена:", // Cost of the item
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L"Склад:", // The number of items still in the store's inventory
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L"Штук в заказе:", // The number of items on order
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