QOL change: show additional ammo stats at bobby ray's website (by rftr).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-10-14 06:40:28 +00:00
parent b689b51962
commit 9f787dd73d
10 changed files with 88 additions and 0 deletions
+3
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@@ -1499,6 +1499,9 @@ enum
BOBBYR_GUNS_STUN,
BOBBYR_GUNS_PROTECTION,
BOBBYR_GUNS_CAMO,
BOBBYR_GUNS_ARMOUR_PIERCING_MODIFIER,
BOBBYR_GUNS_BULLET_TUMBLE_MODIFIER,
BOBBYR_GUNS_NUM_PROJECTILES,
BOBBYR_GUNS_COST,
BOBBYR_GUNS_IN_STOCK,
BOBBYR_GUNS_QTY_ON_ORDER,
+3
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@@ -5731,6 +5731,9 @@ STR16 BobbyRText[] =
L"晕眩: ", //L"Stun:", // Weapon's Stun Damage
L"防护: ", //L"Protect:", // Armour's Protection
L"伪装: ", //L"Camo:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"单价: ", //"Cost:", // Cost of the item
L"库存: ", //"In stock:", // The number of items still in the store's inventory
L"购买量: ", //"Qty on Order:", // The number of items on order
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@@ -5720,6 +5720,9 @@ STR16 BobbyRText[] =
L"Stun:", // Weapon's Stun Damage
L"Protect:", // Armour's Protection
L"Camo:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Kost:", // Cost of the item
L"Aanwezig:", // The number of items still in the store's inventory
L"# Besteld:", // The number of items on order
+3
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@@ -5731,6 +5731,9 @@ STR16 BobbyRText[] =
L"Stun:", // Weapon's Stun Damage
L"Protect:", // Armour's Protection
L"Camo:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Cost:", // Cost of the item
L"In stock:", // The number of items still in the store's inventory
L"Qty on Order:", // The number of items on order
+3
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@@ -5724,6 +5724,9 @@ STR16 BobbyRText[] =
L"Étourdis. :", // Weapon's Stun Damage
L"Prot. :", // Armour's Protection
L"Cam. :", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Prix :", // Cost of the item
L"Stock :", // The number of items still in the store's inventory
L"Quantité :", // The number of items on order
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@@ -5641,6 +5641,9 @@ STR16 BobbyRText[] =
L"Bet.:", // Weapon's Stun Damage
L"Rüstung:", // Armour's Protection
L"Tarn.:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Preis:", // Cost of the item
L"Vorrätig:", // The number of items still in the store's inventory
L"Bestellt:", // The number of items on order
+3
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@@ -5706,6 +5706,9 @@ STR16 BobbyRText[] =
L"Stun:", // Weapon's Stun Damage
L"Protect:", // Armour's Protection
L"Trav.:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Costo:", // Cost of the item
L"Inventario:", // The number of items still in the store's inventory
L"Num. ordine:", // The number of items on order
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@@ -5720,6 +5720,9 @@ STR16 BobbyRText[] =
L"Ogłuszenie:", // Weapon's Stun Damage
L"Ochrona:", // Armour's Protection
L"Kamuf.:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Koszt:", // Cost of the item
L"Na stanie:", // The number of items still in the store's inventory
L"Ilość na zamów.:", // The number of items on order
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@@ -5726,6 +5726,9 @@ STR16 BobbyRText[] =
L"Оглушение:", // Weapon's Stun Damage
L"Броня:", // Armour's Protection
L"Камуф.:", // Armour's Camouflage
L"Armor Pen:", // Ammo's Armour Piercing modifier (see AmmoTypes.xml - armourImpactReduction)
L"Dmg Mod:", // Ammo's Bullet Tumble modifier (see AmmoTypes.xml - afterArmourDamage)
L"Projectiles:", // Ammo's bullet count (for buckshot) (see AmmoTypes.xml - numberOfBullets)
L"Цена:", // Cost of the item
L"Склад:", // The number of items still in the store's inventory
L"Штук в заказе:", // The number of items on order