NEW_SUPPRESSION_CODE: calc base suppression tolerance for AI from health/shock instead of AI morale.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9175 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-10-05 12:10:07 +00:00
parent d3d06bced6
commit b689b51962
+2 -1
View File
@@ -8753,11 +8753,12 @@ INT8 CalcSuppressionTolerance( SOLDIERTYPE * pSoldier )
{
INT8 bToleranceMorale;
INT8 bToleranceSkill;
UINT8 ubMaxShock = gGameExternalOptions.ubMaxSuppressionShock;
if (pSoldier->flags.uiStatusFlags & SOLDIER_PC)
bToleranceMorale = pSoldier->aiData.bMorale;
else
bToleranceMorale = 20 + pSoldier->aiData.bAIMorale * 20 - pSoldier->aiData.bShock / 4;
bToleranceMorale = (20 + 80 * pSoldier->stats.bLife / max(OKLIFE, pSoldier->stats.bLifeMax) - 40 * min(ubMaxShock, pSoldier->aiData.bShock) / max(1, ubMaxShock));
// limit base tolerance to 75% when having max morale and experience level
bToleranceSkill = (bToleranceMorale + 20 * pSoldier->stats.bExpLevel) / 4;