include cleanup

This commit is contained in:
Asdow
2025-12-03 23:52:05 +02:00
parent 9cfcfac376
commit a074dbf3ee
+1 -10
View File
@@ -32,10 +32,9 @@
#include "Interface Control.h"
#include "Interface.h"
#include "Soldier Find.h"
#include "ai.h"
#include <Rotting Corpses.h>
#include "Utilities.h"
#include "random.h"
#include "line.h"
#include "Soldier Add.h"
#include "GameSettings.h"
#include "Isometric Utils.h"
@@ -46,10 +45,7 @@
#include "Town Militia.h"
#include "Map Screen Interface Border.h"
#include "math.h"
#include "SkillCheck.h"
#include "Strategic Pathing.h"
#include "Game Event Hook.h"
#include "Strategic Event Handler.h"
#include "Map Information.h"
#include "Strategic Status.h"
#include "history.h"
@@ -61,10 +57,8 @@
#include "Food.h"
#include "Tactical Save.h" // added by Flugente
#include "Campaign Types.h" // added by Flugente
#include "Strategic Town Loyalty.h"
#include "DynamicDialogue.h" // added by Flugente
#include "Disease.h" // added by Flugente
#include "Queen Command.h" // added by Flugente
#include "PMC.h" // added by Flugente
#include "Drugs And Alcohol.h" // added by Flugente for DoesMercHaveDisability( ... )
#include "MilitiaIndividual.h" // added by Flugente
@@ -76,7 +70,6 @@
#include <vector>
#include <queue>
#include "Vehicles.h"
#include "GameInitOptionsScreen.h"
@@ -86,11 +79,9 @@ class SOLDIERTYPE;
extern int POP_UP_BOX_X;
extern WorldItems gAllWorldItems;
#include "MilitiaSquads.h"
// HEADROCK HAM 3.5: Include Facility data
#include "Facilities.h"
#include "Vehicles.h"
#ifdef JA2UB
#include "Explosion Control.h"