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Fixed the MapEditor configuration so that it will compile a "release" version of the editor instead of the "debug" version that had been created. People should use this updated configuration to generate the Map Editor instead of messing with the defines in the builddefines.h file.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="Console_2005Express"
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ProjectGUID="{F962CFA1-2215-4124-938F-253973A27591}"
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RootNamespace="Console"
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@@ -187,8 +187,8 @@
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</Configuration>
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<Configuration
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Name="MapEditor|Win32"
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OutputDirectory="MapEditor"
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IntermediateDirectory="MapEditor"
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OutputDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops;..\ja2_2005Express.vsprops;..\ja2_2005ExpressEditor.vsprops"
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UseOfMFC="0"
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@@ -209,41 +209,39 @@
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/Console.tlb"
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TypeLibraryName=".\Release/Console.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
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Optimization="0"
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FavorSizeOrSpeed="0"
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AdditionalIncludeDirectories="..\Multiplayer"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories=""c:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\src\mfc";..\Multiplayer"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderFile=".\Debug/Console.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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PrecompiledHeaderFile=".\Release/Console.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4100"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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PreprocessorDefinitions="NDEBUG"
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Culture="1050"
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/>
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<Tool
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@@ -262,13 +260,14 @@
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile=".\Debug/Console.bsc"
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OutputFile=".\Release/Console.bsc"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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/>
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</Configuration>
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</Configurations>
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@@ -299,6 +298,14 @@
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="Cursors.cpp"
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@@ -320,6 +327,14 @@
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="Dialogs.cpp"
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@@ -341,6 +356,14 @@
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="FileStream.cpp"
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@@ -362,6 +385,14 @@
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditor|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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