Fixed the MapEditor configuration so that it will compile a "release" version of the editor instead of the "debug" version that had been created. People should use this updated configuration to generate the Map Editor instead of messing with the defines in the builddefines.h file.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-06-25 15:33:58 +00:00
parent 631ba52d19
commit a2c73aab6d
13 changed files with 124 additions and 132 deletions
+2 -7
View File
@@ -3,14 +3,9 @@
#include "Language Defines.h"
// -------------------------------------
// Remove comment of the 2 defines to build a exe including the Map Editor!
// Build the exe with "Release" and not "MapEditor".
// Then you have to make a shortcut of the EXE adding -EDITORAUTO as a starting parameter.
//#define JA2BETAVERSION
// Map Editor version - you should use the MapEditor configuration instead of messing with these defines (ChrisL)
//#define JA2BETAVERSION
//#define JA2EDITOR
// -------------------------------------
// Normal test version
//#define JA2TESTVERSION