mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
Fixed the MapEditor configuration so that it will compile a "release" version of the editor instead of the "debug" version that had been created. People should use this updated configuration to generate the Map Editor instead of messing with the defines in the builddefines.h file.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+16
-14
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Version="8.00"
|
||||
Name="ja2_2005Express"
|
||||
ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
|
||||
RootNamespace="ja2_2005Express"
|
||||
@@ -17,7 +17,7 @@
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="C:\games\jagged alliance 2 EN"
|
||||
OutputDirectory="\games\jagged alliance 2"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops"
|
||||
@@ -99,7 +99,7 @@
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="C:\games\jagged alliance 2 en"
|
||||
OutputDirectory="\games\jagged alliance 2"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\ja2_2005Express.vsprops"
|
||||
@@ -183,12 +183,13 @@
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="MapEditor|Win32"
|
||||
OutputDirectory="C:\games\jagged alliance 2 en"
|
||||
OutputDirectory="\games\jagged alliance 2"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops"
|
||||
UseOfMFC="0"
|
||||
CharacterSet="0"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
@@ -208,17 +209,13 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=".\;.\Utils;.\TileEngine;.\TacticalAI;.\Tactical;.\Strategic;".\Standard Gaming Platform";.\Res;.\lua;.\Laptop;.\Editor;.\Multiplayer;.\Multiplayer\raknet"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
RuntimeLibrary="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
DisableSpecificWarnings="4100"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
@@ -231,11 +228,15 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
|
||||
OutputFile="$(OutDir)\Map Editor_2222.exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
|
||||
OutputFile="$(OutDir)\Map Editor_2227_en.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(TargetDir)$(TargetName).map"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
@@ -261,6 +262,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine=""
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
|
||||
Reference in New Issue
Block a user