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- Fixed text problems on money UDB popup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4746 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2409,9 +2409,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"金额: ", // the amount he wants to separate from the overall balance to get two piles of money
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L"当前",
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L"余额",
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L"余额:",
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L"提取",
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L"金额",
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L"金额:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2407,9 +2407,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"Splitsen:", // the amount he wants to separate from the overall balance to get two piles of money
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L"Huidig",
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L"Saldo",
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L"Bedrag naar",
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L"Opnemen",
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L"Saldo:",
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L"Bedrag",
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L"naar Opnemen:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2410,9 +2410,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"To Split:", // the amount he wants to separate from the overall balance to get two piles of money
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L"Current",
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L"Balance",
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L"Amount to",
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L"Withdraw",
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L"Balance:",
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L"Amount",
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L"To Withdraw:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2410,9 +2410,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"Partager :", // the amount he wants to separate from the overall balance to get two piles of money
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L"Actuel",
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L"Solde",
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L"Montant à",
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L"Retirer",
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L"Solde :",
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L"Montant",
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L"à Retirer :",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2411,13 +2411,14 @@ STR16 gConditionDesc[] =
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CHAR16 gMoneyStatsDesc[][ 13 ] =
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{
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L"Betrag",
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L"Verbleibend:", //this is the overall balance
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L"verbleibend:", //this is the overall balance
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L"Betrag",
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L"Abheben:", // the amount he wants to separate from the overall balance to get two piles of money
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L"teilen:", // the amount he wants to separate from the overall balance to get two piles of money
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L"Konto",
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L"Saldo",
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L"Saldo:",
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L"Betrag",
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L"abheben",
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L"abheben:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2402,9 +2402,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"Da separare:", // the amount he wants to separate from the overall balance to get two piles of money
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L"Bilancio",
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L"corrente",
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L"corrente:",
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L"Ammontare",
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L"del prelievo",
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L"del prelievo:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2411,9 +2411,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"Wydzieliæ:", // the amount he wants to separate from the overall balance to get two piles of money
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L"Bie¿¹ce",
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L"Saldo",
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L"Kwota do",
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L"podjêcia",
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L"Saldo:",
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L"Kwota",
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L"do podjêcia:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2409,9 +2409,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"Отделить:", //the amount he wants to separate from the overall balance to get two piles of money
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L"Текущий",
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L"Баланс",
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L"Баланс:",
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L"Снимаемая",
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L"Сумма",
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L"Сумма:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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@@ -2411,9 +2411,9 @@ CHAR16 gMoneyStatsDesc[][ 13 ] =
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L"To Split:", // the amount he wants to separate from the overall balance to get two piles of money
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L"Current",
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L"Balance",
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L"Amount to",
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L"Withdraw",
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L"Balance:",
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L"Amount",
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L"To Withdraw:",
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};
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//The health of various creatures, enemies, characters in the game. The numbers following each are for comment
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