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- Added missing ini properties to the Data/APBPConstants.ini and Data/Ja2_Options.INI file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1456 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -394,6 +394,11 @@ AP_LOSS_PER_LEGSHOT_DAMAGE = 4
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DEFAULT_APS = 80
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DEFAULT_APS = 80
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DEFAULT_AIMSKILL = 80
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DEFAULT_AIMSKILL = 80
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;***********************************************************************
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;* The APs needed build a fortification structure *
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;***********************************************************************
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AP_FORTIFICATION = 80
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[BPConstants]
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[BPConstants]
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BP_RATIO_RED_PTS_TO_NORMAL = 100
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BP_RATIO_RED_PTS_TO_NORMAL = 100
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BP_RUN_ENERGYCOSTFACTOR = 3
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BP_RUN_ENERGYCOSTFACTOR = 3
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@@ -1842,9 +1842,12 @@ ZOMBIE_CAN_CLIMB = TRUE
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; This still results in deadlocks!
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; This still results in deadlocks!
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ZOMBIE_EXPLODING_CIVS = TRUE
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ZOMBIE_EXPLODING_CIVS = TRUE
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; Normal and energy damage is reduced by this percentage. Valid valus from -50 to 95
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; Damage is reduced by this percentage. Valid values from -50 to 95
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ZOMBIE_DAMAGE_RESISTANCE = 0
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ZOMBIE_DAMAGE_RESISTANCE = 0
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; Breath damage is reduced by this percentage. Valid values from -50 to 95
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ZOMBIE_BREATH_DAMAGE_RESISTANCE = 0
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; Extra challenge: If true, only headhots will do any damage, hits to the body or legs won't. Only applies to bullets, though
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; Extra challenge: If true, only headhots will do any damage, hits to the body or legs won't. Only applies to bullets, though
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ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
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ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
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