- fixed crash in InternalIgniteExplosion, will disable HE ammo

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-07-14 19:37:08 +00:00
parent 861ee7d197
commit a351a03d0c
+4 -4
View File
@@ -224,10 +224,10 @@ void InternalIgniteExplosion( UINT8 ubOwner, INT16 sX, INT16 sY, INT16 sZ, INT16
// Double check that we are using an explosive! // Double check that we are using an explosive!
// callahan start // callahan start
// this would completely stop any HE gunfire, so it has to die // this would completely stop any HE gunfire, so it has to die
// if ( !( Item[ usItem ].usItemClass & IC_EXPLOSV ) ) if ( !( Item[ usItem ].usItemClass & IC_EXPLOSV ) )
// { {
// return; return;
// } }
// callahan end // callahan end
// Increment attack counter... // Increment attack counter...