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- fixed crash in InternalIgniteExplosion, will disable HE ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -224,10 +224,10 @@ void InternalIgniteExplosion( UINT8 ubOwner, INT16 sX, INT16 sY, INT16 sZ, INT16
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// Double check that we are using an explosive!
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// Double check that we are using an explosive!
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// callahan start
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// callahan start
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// this would completely stop any HE gunfire, so it has to die
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// this would completely stop any HE gunfire, so it has to die
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// if ( !( Item[ usItem ].usItemClass & IC_EXPLOSV ) )
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if ( !( Item[ usItem ].usItemClass & IC_EXPLOSV ) )
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// {
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{
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// return;
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return;
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// }
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}
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// callahan end
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// callahan end
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// Increment attack counter...
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// Increment attack counter...
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