- updated bullet tracer effect again to resolve a savegame compatibility issue and to fix the lighting effects

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@193 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-08 04:40:55 +00:00
parent 454a0575d8
commit a38002f606
6 changed files with 50 additions and 13 deletions
+2 -2
View File
@@ -22,10 +22,10 @@ typedef struct TAG_SMOKE_EFFECT
{
INT16 sGridNo; // gridno at which the tear gas cloud is centered
int ubDuration; // the number of turns gas will remain effective
UINT16 ubDuration; // the number of turns gas will remain effective
UINT8 ubRadius; // the current radius of the cloud in map tiles
UINT8 bFlags; // 0 - outdoors (fast spread), 1 - indoors (slow)
int bAge; // the number of turns gas has been around
UINT16 bAge; // the number of turns gas has been around
BOOLEAN fAllocated;
INT8 bType;
UINT16 usItem;