Add global to selectively log AI status BLACK decisions

This commit is contained in:
Asdow
2026-01-19 22:31:34 +02:00
parent 16fc2d8177
commit a46d2dbb96
2 changed files with 3 additions and 1 deletions
+2 -1
View File
@@ -286,7 +286,8 @@ STR16 wszAction[] = {
UINT32 guiAIStartCounter = 0, guiAILastCounter = 0;
//UINT8 gubAISelectedSoldier = NOBODY;
BOOLEAN gfLogsEnabled = TRUE;
bool gLogDecideActionRed = false;
bool gLogDecideActionRed = true;
bool gLogDecideActionBlack = true;
void DebugAI( INT8 bMsgType, SOLDIERTYPE *pSoldier, STR szOutput, bool doLog, INT8 bAction)
{
+1
View File
@@ -41,6 +41,7 @@
//////////////////////////////////////////////////////////////////////
extern bool gLogDecideActionRed;
extern bool gLogDecideActionBlack;
extern BOOLEAN gfHiddenInterrupt;
extern BOOLEAN gfUseAlternateQueenPosition;
extern UINT16 PickSoldierReadyAnimation( SOLDIERTYPE *pSoldier, BOOLEAN fEndReady, BOOLEAN fHipStance );