- fixed key ring icon position for all resolutions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5540 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2012-08-27 20:56:05 +00:00
parent 623dcca3ed
commit a535c48c49
3 changed files with 16 additions and 12 deletions
+5 -5
View File
@@ -1617,9 +1617,9 @@ BOOLEAN InitializeSMPanelCoordsOld()
INTERFACE_CLOCK_Y = ( 119 + INV_INTERFACE_START_Y );
LOCATION_NAME_Y = ( 65 + INTERFACE_START_Y );
// Keyring
KEYRING_X = xResOffset + 494;
KEYRING_Y = (105 + INV_INTERFACE_START_Y);
// Keyring 496/106 on Inventory_Bottom_Panel.sti
KEYRING_X = xResOffset + 496;
KEYRING_Y = (106 + INV_INTERFACE_START_Y);
// so we got everything "dynamic" now we just return TRUE
return ( TRUE );
@@ -1989,8 +1989,8 @@ BOOLEAN InitializeSMPanelCoordsNew()
INTERFACE_CLOCK_Y = ( 117 + INV_INTERFACE_START_Y );
LOCATION_NAME_Y = ( 89 + INTERFACE_START_Y );
//Keyring
KEYRING_X = xResOffset + 217; //209;
//Keyring 218/5 on Inventory_Bottom_Panel.sti
KEYRING_X = xResOffset + 219; //209;
KEYRING_Y = (5 + INV_INTERFACE_START_Y);
// so we got everything "dynamic" now we just return TRUE