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New feature: we have to bury corpses, or their rot causes diseases in sectors
Requires GameDir >= r2436. Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1941,6 +1941,7 @@ public:
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void PrintSleepDesc( CHAR16* apStr );
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FLOAT GetDiseaseContactProtection(); // get percentage protection from infections via contact
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INT16 GetDiseaseResistance();
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FLOAT GetBurialPoints( UINT16* apCorpses );
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// Flugente: hourly breath regen calculation
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INT8 GetSleepBreathRegeneration();
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