New feature: we have to bury corpses, or their rot causes diseases in sectors

Requires GameDir >= r2436.

Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-08-12 12:42:38 +00:00
parent b7c74ee398
commit a59b75b0be
39 changed files with 713 additions and 644 deletions
+29 -21
View File
@@ -3367,19 +3367,23 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
//Get the gridno the cursor is at
GetMouseMapPos( &usGridNo );
//if there is a selected soldier, and the cursor location is valid
if( gusSelectedSoldier != NOBODY && !TileIsOutOfBounds(usGridNo))
// if the cursor location is valid
if ( !TileIsOutOfBounds(usGridNo) )
{
//if the cursor is over someone
if( gfUIFullTargetFound )
// if there is a selected soldier
if ( gusSelectedSoldier != NOBODY )
{
//Display the range to the target
DisplayRangeToTarget( MercPtrs[ gusSelectedSoldier ], MercPtrs[ gusUIFullTargetID ]->sGridNo );
}
else
{
//Display the range to the target
DisplayRangeToTarget( MercPtrs[ gusSelectedSoldier ], usGridNo );
//if the cursor is over someone
if ( gfUIFullTargetFound )
{
//Display the range to the target
DisplayRangeToTarget( MercPtrs[gusSelectedSoldier], MercPtrs[gusUIFullTargetID]->sGridNo );
}
else
{
//Display the range to the target
DisplayRangeToTarget( MercPtrs[gusSelectedSoldier], usGridNo );
}
}
CHAR16 zOutputString[512];
@@ -3389,7 +3393,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
// Flugente: print out structure tileset
if ( gGameExternalOptions.fPrintStructureTileset )
{
STRUCTURE * pStruct = FindStructure( usGridNo, (STRUCTURE_GENERIC) );
STRUCTURE * pStruct = FindStructure( usGridNo, ( STRUCTURE_TYPE_DEFINED ) );
if ( pStruct )
{
// if this is a multi-tile structure, be sure to use the base gridno
@@ -3420,16 +3424,20 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
}
}
}
extern BOOLEAN InARoom( INT32 sGridNo, UINT16 *pusRoomNo );
UINT16 usRoom;
if ( InARoom( usGridNo, &usRoom ) )
{
swprintf( zOutputString, L"Room number: %d", usRoom );
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, zOutputString );
}
}
extern BOOLEAN InARoom( INT32 sGridNo, UINT16 *pusRoomNo );
UINT16 usRoom;
if ( InARoom( usGridNo, &usRoom ) )
{
swprintf( zOutputString, L"Room number: %d", usRoom );
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, zOutputString );
}
// display height
swprintf( zOutputString, L"Floor height: %d", gpWorldLevelData[usGridNo].sHeight );
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, zOutputString );
}
}
break;