mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
New feature: we have to bury corpses, or their rot causes diseases in sectors
Requires GameDir >= r2436. Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -3367,19 +3367,23 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
|
||||
//Get the gridno the cursor is at
|
||||
GetMouseMapPos( &usGridNo );
|
||||
|
||||
//if there is a selected soldier, and the cursor location is valid
|
||||
if( gusSelectedSoldier != NOBODY && !TileIsOutOfBounds(usGridNo))
|
||||
// if the cursor location is valid
|
||||
if ( !TileIsOutOfBounds(usGridNo) )
|
||||
{
|
||||
//if the cursor is over someone
|
||||
if( gfUIFullTargetFound )
|
||||
// if there is a selected soldier
|
||||
if ( gusSelectedSoldier != NOBODY )
|
||||
{
|
||||
//Display the range to the target
|
||||
DisplayRangeToTarget( MercPtrs[ gusSelectedSoldier ], MercPtrs[ gusUIFullTargetID ]->sGridNo );
|
||||
}
|
||||
else
|
||||
{
|
||||
//Display the range to the target
|
||||
DisplayRangeToTarget( MercPtrs[ gusSelectedSoldier ], usGridNo );
|
||||
//if the cursor is over someone
|
||||
if ( gfUIFullTargetFound )
|
||||
{
|
||||
//Display the range to the target
|
||||
DisplayRangeToTarget( MercPtrs[gusSelectedSoldier], MercPtrs[gusUIFullTargetID]->sGridNo );
|
||||
}
|
||||
else
|
||||
{
|
||||
//Display the range to the target
|
||||
DisplayRangeToTarget( MercPtrs[gusSelectedSoldier], usGridNo );
|
||||
}
|
||||
}
|
||||
|
||||
CHAR16 zOutputString[512];
|
||||
@@ -3389,7 +3393,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
|
||||
// Flugente: print out structure tileset
|
||||
if ( gGameExternalOptions.fPrintStructureTileset )
|
||||
{
|
||||
STRUCTURE * pStruct = FindStructure( usGridNo, (STRUCTURE_GENERIC) );
|
||||
STRUCTURE * pStruct = FindStructure( usGridNo, ( STRUCTURE_TYPE_DEFINED ) );
|
||||
if ( pStruct )
|
||||
{
|
||||
// if this is a multi-tile structure, be sure to use the base gridno
|
||||
@@ -3420,16 +3424,20 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern BOOLEAN InARoom( INT32 sGridNo, UINT16 *pusRoomNo );
|
||||
|
||||
UINT16 usRoom;
|
||||
if ( InARoom( usGridNo, &usRoom ) )
|
||||
{
|
||||
swprintf( zOutputString, L"Room number: %d", usRoom );
|
||||
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, zOutputString );
|
||||
}
|
||||
}
|
||||
|
||||
extern BOOLEAN InARoom( INT32 sGridNo, UINT16 *pusRoomNo );
|
||||
|
||||
UINT16 usRoom;
|
||||
if ( InARoom( usGridNo, &usRoom ) )
|
||||
{
|
||||
swprintf( zOutputString, L"Room number: %d", usRoom );
|
||||
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, zOutputString );
|
||||
}
|
||||
|
||||
// display height
|
||||
swprintf( zOutputString, L"Floor height: %d", gpWorldLevelData[usGridNo].sHeight );
|
||||
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, zOutputString );
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user