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New feature: we have to bury corpses, or their rot causes diseases in sectors
Requires GameDir >= r2436. Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2475,6 +2475,7 @@ STR16 pAssignmentStrings[] =
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L"GetIntel",
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L"DoctorM.",
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L"DMilitia",
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L"Burial",
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};
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@@ -2582,6 +2583,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Get intel while disguised",
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L"Doctor wounded militia",
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L"Drill existing militia",
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L"Bury corpses",
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};
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@@ -2648,6 +2650,7 @@ STR16 pLongAssignmentStrings[] =
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L"Get intel while disguised",
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L"Doctor wounded militia",
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L"Drill existing militia",
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L"Bury corpses",
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};
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@@ -6248,7 +6251,7 @@ STR16 zMarksMapScreenText[] =
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L"地图概况",//"Map Overview", // 24
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// Flugente: disease texts describing what a map view does //文本描述疾病查看地图并做翻译。
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L"这个视图会展示出哪个地区爆发了瘟疫,这个数字表明,平均每个人的感染程度,颜色表示它的范围。 灰色=无病。 绿色到红色=不断升级的感染程度。", //L"This view shows in which sectors disease has broken out. The number indicates the mean magnitude of infection per person, the colour indicates how widespread it is. GREY= No disease known of. GREEN to RED = escalating levels of infection.",
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L"This view shows how many rotting corpses are in a sector. The white number are corpses, the green number is accumulated disease, the sector colour indicates how widespread it is. GREY= No disease known of. GREEN to RED = escalating levels of disease.", // TODO.Translate
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// Flugente: weather texts describing what a map view does
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L"这个视图显示了目前的天气。没有颜色=晴天。青色为雨天。蓝色为雷暴。橙色为沙尘暴。白色为下雪",//L"This view shows current weather. No colour=Sunny. CYAN=Rain. BLUE=Thunderstorm. ORANGE=Sandstorm. WHITE=Snow.",
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@@ -8444,6 +8447,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|感|染|防|护", //L"|I|n|f|e|c|t|i|o|n |P|r|o|t|e|c|t|i|o|n", // 39
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L"|护|盾", //L"|S|h|i|e|l|d",
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L"|C|a|m|e|r|a", // TODO.Translate
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L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r",
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8490,6 +8494,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \n如果保存在物品栏\n降低\n传染给其他人的几率。", //L"\n \nIf kept in your inventory, this will\nlower\nthe chance to be infected by other people.",
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L"\n \n拿在手里,就可以抵挡前方的伤害。", //L"\n \nIf equipped in a hand, this will block incoming damage.",
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L"\n \nYou can take photos with this.", // TODO.Translate
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L"\n \nThis item makes you more effective at burying corpses.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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@@ -9063,6 +9068,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% 如果在蹲下状态,视野方向发现敌人,即可瞄准\n", //L" %s%d%% enemy CTH if crouched against thick cover in their direction\n",
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L" %s%d%% 建设速度\n",//L" %s%d%% building speed\n",
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L"黑客技能: %s%d ",//L" hacking skill: %s%d ",
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L" %s%d%% burial speed\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] =
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@@ -10996,6 +11002,7 @@ STR16 szDiseaseText[] =
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L"诊断", // L"Diagnosis",
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L"治疗", //L"Treatment",
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L"Burial", // TODO.Translate
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L"取消", //L"Cancel",
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L"\n\n%s (未诊断的) - %d / %d\n", //L"\n\n%s (undiagnosed) - %d / %d\n",
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