New feature: we have to bury corpses, or their rot causes diseases in sectors

Requires GameDir >= r2436.

Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-08-12 12:42:38 +00:00
parent b7c74ee398
commit a59b75b0be
39 changed files with 713 additions and 644 deletions
+8 -1
View File
@@ -2475,6 +2475,7 @@ STR16 pAssignmentStrings[] =
L"GetIntel",
L"DoctorM.",
L"DMilitia",
L"Burial",
};
@@ -2582,6 +2583,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Get intel while disguised",
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
};
@@ -2648,6 +2650,7 @@ STR16 pLongAssignmentStrings[] =
L"Get intel while disguised",
L"Doctor wounded militia",
L"Drill existing militia",
L"Bury corpses",
};
@@ -6249,7 +6252,7 @@ STR16 zMarksMapScreenText[] =
L"Map Overview", // 24
// Flugente: disease texts describing what a map view does
L"This view shows in which sectors disease has broken out. The number indicates the mean magnitude of infection per person, the colour indicates how widespread it is. GREY= No disease known of. GREEN to RED = escalating levels of infection.",
L"This view shows how many rotting corpses are in a sector. The white number are corpses, the green number is accumulated disease, the sector colour indicates how widespread it is. GREY= No disease known of. GREEN to RED = escalating levels of disease.",
// Flugente: weather texts describing what a map view does
L"This view shows current weather. No colour=Sunny. CYAN=Rain. BLUE=Thunderstorm. ORANGE=Sandstorm. WHITE=Snow.",
@@ -8445,6 +8448,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
L"|I|n|f|e|c|t|i|o|n |P|r|o|t|e|c|t|i|o|n", // 39
L"|S|h|i|e|l|d",
L"|C|a|m|e|r|a",
L"|B|u|r|i|a|l |M|o|d|i|f|i|e|r",
};
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
@@ -8491,6 +8495,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
L"\n \nIf kept in your inventory, this will\nlower\nthe chance to be infected by other people.",
L"\n \nIf equipped in a hand, this will block incoming damage.",
L"\n \nYou can take photos with this.",
L"\n \nThis item makes you more effective at burying corpses.",
};
STR16 szUDBAdvStatsTooltipText[]=
@@ -9064,6 +9069,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% enemy CTH if crouched against thick cover in their direction\n",
L" %s%d%% building speed\n",
L" hacking skill: %s%d ",
L" %s%d%% burial speed\n",
};
STR16 szBackgroundTitleText[] =
@@ -10998,6 +11004,7 @@ STR16 szDiseaseText[] =
L"Diagnosis",
L"Treatment",
L"Burial",
L"Cancel",
L"\n\n%s (undiagnosed) - %d / %d\n",