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Covert Ops trait improvements:
- performing suspicious activities renders a spy easily identifiable for a short time (realtime) or until he ha spend enough AP (turnbased). This should make exploiting disguises harder. - if a spy is closer than COVERT_ELITES_UNCOVER_RADIUS to an elite or officer, they can uncover the spy, depending on uniform worn an experience levels. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -8084,7 +8084,8 @@ STR16 szCovertTextStr[]=
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L"%s's disguise will not hold.",
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L"%s was caught stealing!",
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L"%s tried to manipulate %s's inventory.",
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L"%s is too close to an elite soldier!",
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L"An elite soldier did not recognize %s!",
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L"A officer knew %s was unfamiliar!",
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};
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STR16 szCorpseTextStr[]=
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