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Fix: usBackGround is now UINT16 (was UINT8) to accommodate more than 255 backgrounds.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6513 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1085,7 +1085,7 @@ profileEndElementHandle(void *userData, const XML_Char *name)
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else if(strcmp(name, "usBackground") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curProfile.usBackground = (UINT8) atol(pData->szCharData);
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pData->curProfile.usBackground = (UINT16) atol(pData->szCharData);
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}
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