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1. Bugfix - Vince's medkits had their statuses reset to zero with the new version of the JA:DG mercs
2. Bugfix - Dr. Q's 4th trait was removed with the new version of the JA:DG mercs 3. 7.62x51mm ammo box sizes increased to 22. 4. P4-P9Item files removed. 5. USE_XML_TILESETS and NUM_P_ITEMS options added to Ja2Options.ini 6. USE_XML_TILESETS removed from ja2.ini git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1445 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -12,6 +12,15 @@
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<nasAttachmentClass>0</nasAttachmentClass>
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<nasLayoutClass>0</nasLayoutClass>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AvailableAttachmentPoint>0</AvailableAttachmentPoint>
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<AttachmentPoint>0</AttachmentPoint>
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<AttachToPointAPCost>0</AttachToPointAPCost>
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<ubClassIndex>0</ubClassIndex>
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@@ -38,6 +47,7 @@
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<NotBuyable>1</NotBuyable>
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<Attachment>0</Attachment>
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<HiddenAttachment>0</HiddenAttachment>
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<BlockIronSight>0</BlockIronSight>
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<BigGunList>0</BigGunList>
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<SciFi>0</SciFi>
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<NotInEditor>0</NotInEditor>
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@@ -91,16 +101,6 @@
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>0</DefaultAttachment>
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<BrassKnuckles>0</BrassKnuckles>
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<Crowbar>0</Crowbar>
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<BloodiedItem>0</BloodiedItem>
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