Unused IMP gear slots are no longer displayed in red.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-10-15 21:09:27 +00:00
parent c91702819b
commit a87e977769
+3 -3
View File
@@ -547,11 +547,11 @@ void DisplayGear( UINT16 usItem, UINT16 usPosX, UINT16 usPosY )
//blt the item
BltVideoObjectOutlineFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), usGraphicNum, PosX, PosY, 0, FALSE );
}
else
/*else
{
// if there is not item to display, sue a different colour for the box
// if there is not item to display, use a different colour for the box
ColorFillVideoSurfaceArea( FRAME_BUFFER, usPosX, usPosY, usPosX + IMP_GEAR_ITEMDISPLAY_WIDTH, usPosY + IMP_GEAR_ITEMDISPLAY_HEIGHT, Get16BPPColor( FROMRGB( 230, 84, 43 ) ) );
}
}*/
}
void BtnIMPGearFinishCallback( GUI_BUTTON *btn, INT32 reason )