- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.

- Merged IsMercOnTeam...(...) functions into one
- Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-01-04 15:50:31 +00:00
parent f8b34b35d7
commit a8e62cc406
12 changed files with 50 additions and 131 deletions
+2 -2
View File
@@ -412,7 +412,7 @@ void MercDailyUpdate()
// WANNE: Only send mails from the original 1.13 merc, and not from the wildfire merc,
// otherwise we get wrong mails cause of hardcoded Email.edt structure!!!!!
UINT16 numOriginalProfiles = 255;
for( cnt = 0; cnt < numOriginalProfiles; cnt++)
for( cnt = 0; cnt < numOriginalProfiles; ++cnt)
{
pProfile = &(gMercProfiles[ cnt ]);
@@ -426,7 +426,7 @@ void MercDailyUpdate()
pProfile->uiPrecedentQuoteSaid = 0;
// skip anyone currently on the player's team
if ( IsMercOnTeam( (UINT8) cnt ))
if ( IsMercOnTeam( (UINT8) cnt, FALSE, FALSE ))
{
continue;
}