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- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.
- Merged IsMercOnTeam...(...) functions into one - Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -412,7 +412,7 @@ void MercDailyUpdate()
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// WANNE: Only send mails from the original 1.13 merc, and not from the wildfire merc,
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// otherwise we get wrong mails cause of hardcoded Email.edt structure!!!!!
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UINT16 numOriginalProfiles = 255;
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for( cnt = 0; cnt < numOriginalProfiles; cnt++)
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for( cnt = 0; cnt < numOriginalProfiles; ++cnt)
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{
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pProfile = &(gMercProfiles[ cnt ]);
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@@ -426,7 +426,7 @@ void MercDailyUpdate()
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pProfile->uiPrecedentQuoteSaid = 0;
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// skip anyone currently on the player's team
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if ( IsMercOnTeam( (UINT8) cnt ))
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if ( IsMercOnTeam( (UINT8) cnt, FALSE, FALSE ))
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{
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continue;
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}
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