NumberOfTeamMatesAdjacent: fix vanilla bug

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2017-12-19 11:17:32 +00:00
parent 209f5f7c1b
commit f8b34b35d7
+1 -1
View File
@@ -565,7 +565,7 @@ UINT8 NumberOfTeamMatesAdjacent( SOLDIERTYPE * pSoldier, INT32 sGridNo )
sTempGridNo = NewGridNo( sGridNo, DirectionInc( ubLoop ) );
if ( sTempGridNo != sGridNo )
{
ubWhoIsThere = WhoIsThere2( sGridNo, pSoldier->pathing.bLevel );
ubWhoIsThere = WhoIsThere2( sTempGridNo, pSoldier->pathing.bLevel );
if ( ubWhoIsThere != NOBODY && ubWhoIsThere != pSoldier->ubID && MercPtrs[ ubWhoIsThere ]->bTeam == pSoldier->bTeam )
{
ubCount++;