- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.

- Merged IsMercOnTeam...(...) functions into one
- Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-01-04 15:50:31 +00:00
parent f8b34b35d7
commit a8e62cc406
12 changed files with 50 additions and 131 deletions
+7 -7
View File
@@ -110,14 +110,14 @@ enum DialogQuoteIDs
//70
QUOTE_ENEMY_RETREATED,
QUOTE_GOING_TO_AUTO_SLEEP,
QUOTE_WORK_UP_AND_RETURNING_TO_ASSIGNMENT, // woke up from auto sleep, going back to wo
QUOTE_WORK_UP_AND_RETURNING_TO_ASSIGNMENT, // woke up from auto sleep, going back to work
QUOTE_ME_TOO, // me too quote, in agreement with whatever the merc previous said
QUOTE_USELESS_ITEM,
QUOTE_BOOBYTRAP_ITEM,
QUOTE_SUSPICIOUS_GROUND,
QUOTE_DROWNING,
QUOTE_MERC_REACHED_DESTINATION,
QUOTE_SPARE2,
QUOTE_JA2UB_LAPTOP_FIXED, // JA2UB: played when the laptop is fixed
//80
QUOTE_REPUTATION_REFUSAL, //80
@@ -171,8 +171,8 @@ enum DialogQuoteIDs
QUOTE_IMPATIENT_QUOTE,
QUOTE_LENGTH_OF_CONTRACT,
QUOTE_COMMENT_BEFORE_HANG_UP,
QUOTE_PERSONALITY_BIAS_WITH_HATED_1,
QUOTE_PERSONALITY_BIAS_WITH_HATED_2,
QUOTE_HATED_1_ON_TEAM_LONGTIMETOHATE, // played when we refuse to be hired because hated person is present and hatetime >= 24 (else play QUOTE_HATED_1_ON_TEAM)
QUOTE_HATED_2_ON_TEAM_LONGTIMETOHATE,
QUOTE_MERC_LEAVING_ALSUCO_SOON,
QUOTE_MERC_GONE_UP_IN_PRICE,
#ifdef JA2UB
@@ -210,9 +210,9 @@ enum DialogQuoteIDs
QUOTE_RENEWING_CAUSE_BUDDY_3_ON_TEAM,
QUOTE_RENEWING_CAUSE_BUDDY_4_ON_TEAM,
QUOTE_RENEWING_CAUSE_BUDDY_5_ON_TEAM,
QUOTE_PERSONALITY_BIAS_WITH_HATED_3,
QUOTE_PERSONALITY_BIAS_WITH_HATED_4,
QUOTE_PERSONALITY_BIAS_WITH_HATED_5,
QUOTE_HATED_3_ON_TEAM_LONGTIMETOHATE,
QUOTE_HATED_4_ON_TEAM_LONGTIMETOHATE,
QUOTE_HATED_5_ON_TEAM_LONGTIMETOHATE,
};