- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.

- Merged IsMercOnTeam...(...) functions into one
- Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-01-04 15:50:31 +00:00
parent f8b34b35d7
commit a8e62cc406
12 changed files with 50 additions and 131 deletions
+1 -1
View File
@@ -1186,7 +1186,7 @@ BOOLEAN ExitShopKeeperInterface()
bSoldierID = RandomSoldierIdFromNewMercsOnPlayerTeam();
if( bSoldierID != -1 )
{
TacticalCharacterDialogue( &Menptr[ bSoldierID ], QUOTE_SPARE2 );
TacticalCharacterDialogue( &Menptr[ bSoldierID ], QUOTE_JA2UB_LAPTOP_FIXED );
}
gJa25SaveStruct.uiJa25GeneralFlags |= JA_GF__PLAYER_SAID_LAPTOP_FIXED_QUOTE;