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- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.
- Merged IsMercOnTeam...(...) functions into one - Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1186,7 +1186,7 @@ BOOLEAN ExitShopKeeperInterface()
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bSoldierID = RandomSoldierIdFromNewMercsOnPlayerTeam();
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if( bSoldierID != -1 )
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{
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TacticalCharacterDialogue( &Menptr[ bSoldierID ], QUOTE_SPARE2 );
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TacticalCharacterDialogue( &Menptr[ bSoldierID ], QUOTE_JA2UB_LAPTOP_FIXED );
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}
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gJa25SaveStruct.uiJa25GeneralFlags |= JA_GF__PLAYER_SAID_LAPTOP_FIXED_QUOTE;
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