- Added new tags for heli tile index and missing tag in helisites.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1872 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
silversurfer
2013-11-16 10:44:13 +00:00
parent c9d626d004
commit a920a3eadf
2 changed files with 14 additions and 0 deletions
@@ -9,6 +9,9 @@ Fields index:
refuelSector - refuel site coordinates.
refuelHidden - code not used/saved at the moment.
refuelHeliTileIndex - Heli tile index number in map tileset.
The 6 heli tiles must be in the same sequence as original.
refuelHeliGridNo - Show heli graphics when landed in sector. Require heli tiles in map tileset
to display correctly. Else, will show tiles that occupies the same tile index.
@@ -27,6 +30,8 @@ Maximum 2 refuel sites can be used in game.
<x>13</x>
<y>2</y>
</refuelSector>
<refuelHidden>0</refuelHidden>
<refuelHeliTileIndex>399</refuelHeliTileIndex>
<refuelHeliGridNo>9001</refuelHeliGridNo>
<refuelSkyriderGridNo>8362</refuelSkyriderGridNo>
</REFUEL>
@@ -36,6 +41,8 @@ Maximum 2 refuel sites can be used in game.
<x>6</x>
<y>9</y>
</refuelSector>
<refuelHidden>0</refuelHidden>
<refuelHeliTileIndex>435</refuelHeliTileIndex>
<refuelHeliGridNo>13067</refuelHeliGridNo>
<refuelSkyriderGridNo>12428</refuelSkyriderGridNo>
</REFUEL>
+7
View File
@@ -9,6 +9,9 @@ Fields index:
refuelSector - refuel site coordinates.
refuelHidden - code not used/saved at the moment.
refuelHeliTileIndex - Heli tile index number in map tileset.
The 6 heli tiles must be in the same sequence as original.
refuelHeliGridNo - Show heli graphics when landed in sector. Require heli tiles in map tileset
to display correctly. Else, will show tiles that occupies the same tile index.
@@ -27,6 +30,8 @@ Maximum 2 refuel sites can be used in game.
<x>13</x>
<y>2</y>
</refuelSector>
<refuelHidden>0</refuelHidden>
<refuelHeliTileIndex>399</refuelHeliTileIndex>
<refuelHeliGridNo>9001</refuelHeliGridNo>
<refuelSkyriderGridNo>8362</refuelSkyriderGridNo>
</REFUEL>
@@ -36,6 +41,8 @@ Maximum 2 refuel sites can be used in game.
<x>6</x>
<y>9</y>
</refuelSector>
<refuelHidden>0</refuelHidden>
<refuelHeliTileIndex>435</refuelHeliTileIndex>
<refuelHeliGridNo>13067</refuelHeliGridNo>
<refuelSkyriderGridNo>12428</refuelSkyriderGridNo>
</REFUEL>