- Moved the new cover properties to section "JA2 Tactical Section"

- Updated texts for new cover system
- Updated build number to 3274
- New exe release build: 3274

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-10-21 13:27:41 +00:00
parent defc028a14
commit a98eda12a5
13 changed files with 51 additions and 46 deletions
+13 -10
View File
@@ -735,6 +735,18 @@ void LoadGameExternalOptions()
// Silence the RT sneaking messages
gGameExternalOptions.fQuietRealTimeSneak = iniReader.ReadBoolean("JA2 Tactical Settings","QUIET_REAL_TIME_SNEAK", FALSE);
// CPT: Cover System Settings
gGameExternalOptions.ubStealthTraitCoverValue = iniReader.ReadInteger("JA2 Tactical Settings","STEALTH_TRAIT_COVER_VALUE", 15, 0, 100);
gGameExternalOptions.ubStealthEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STEALTH_EFFECTIVENESS", 50, 0, 100);
gGameExternalOptions.ubTreeCoverEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings","TREE_COVER_EFFECTIVENESS", 50, 0, 100);
gGameExternalOptions.ubCamouflageEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "CAMOUFLAGE_EFFECTIVENESS", 50, 0, 100);
gGameExternalOptions.ubCoverDisplayUpdateWait = iniReader.ReadInteger("JA2 Tactical Settings", "COVER_DISPLAY_UPDATE_WAIT", 500, -1, 10000);
gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE);
//################# Rain Settings ##################
// Rain settings
@@ -1006,16 +1018,7 @@ void LoadGameExternalOptions()
// HEADROCK HAM B2.4
gGameExternalOptions.iMineIncomePercentage = iniReader.ReadInteger("JA2 HAM Settings","MINE_INCOME_PERCENTAGE", 100, 1, 1000);
// CPT: Cover System Settings
gGameExternalOptions.ubStealthTraitCoverValue = iniReader.ReadInteger("JA2 Gameplay Settings","STEALTH_TRAIT_COVER_VALUE", 15, 0, 100);
gGameExternalOptions.ubStealthEffectiveness = iniReader.ReadInteger("JA2 Gameplay Settings", "STEALTH_EFFECTIVENESS", 50, 0, 100);
gGameExternalOptions.ubTreeCoverEffectiveness = iniReader.ReadInteger("JA2 Gameplay Settings","TREE_COVER_EFFECTIVENESS", 50, 0, 100);
gGameExternalOptions.ubCamouflageEffectiveness = iniReader.ReadInteger("JA2 Gameplay Settings", "CAMOUFLAGE_EFFECTIVENESS", 50, 0, 100);
gGameExternalOptions.ubCoverDisplayUpdateWait = iniReader.ReadInteger("JA2 Gameplay Settings", "COVER_DISPLAY_UPDATE_WAIT", 500, -1, 10000);
gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Gameplay Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Gameplay Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Gameplay Settings", "LBE_SIGHT_ADJUSTMENT", TRUE);
// HEADROCK HAM B1: Set minimum and maximum CTH
gGameExternalOptions.iMaximumCTH = iniReader.ReadInteger("JA2 HAM Settings","MAXIMUM_POSSIBLE_CTH",99);