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remove UTIL and JA2 preprocessor definitions (#66)
UTIL is never used, and JA2 is always used. assumption being we'll never make 1.13 for Wizardry 8. video2.h doesn't exist, which prevented me from deleting it.
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@@ -200,12 +200,8 @@ extern void _DebugMessage(const char *pSourceFile, unsigned uiLineNum, const cha
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#define DbgTopicRegistration(a, b, c); ((void *)0)
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#define DbgMessage(a, b, c) ((void *)0)
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#if defined( JA2 ) || defined( UTIL )
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#define RegisterJA2DebugTopic(a, b) ((void *)0)
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#define DebugMsg(a, b, c) ((void *)0)
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#else
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#define DebugMsg(a) ((void *)0)
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#endif
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//*******************************************************************************************
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#endif
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