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remove UTIL and JA2 preprocessor definitions (#66)
UTIL is never used, and JA2 is always used. assumption being we'll never make 1.13 for Wizardry 8. video2.h doesn't exist, which prevented me from deleting it.
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@@ -31,13 +31,11 @@
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#include "debug.h"
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//Kris addition
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#ifdef JA2
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#include "screenids.h"
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#include "Sys Globals.h"
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#include "jascreens.h"
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#include "gameloop.h"
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#include "input.h"
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#endif
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// CJC added
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#ifndef _NO_DEBUG_TXT
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