remove UTIL and JA2 preprocessor definitions (#66)

UTIL is never used, and JA2 is always used. assumption being we'll never make 1.13 for Wizardry 8.

video2.h doesn't exist, which prevented me from deleting it.
This commit is contained in:
majcosta
2023-01-05 20:40:36 +02:00
committed by GitHub
parent 24425a82b1
commit aaa8b094c9
30 changed files with 1 additions and 702 deletions
-2
View File
@@ -27,9 +27,7 @@
//
// *****************************************************************************
#ifdef JA2
#define _JA2_RENDER_DIRTY // Undef this if not using the JA2 Dirty Rectangle System.
#endif
typedef void (*MOUSE_CALLBACK)(struct _MOUSE_REGION *,INT32); // Define MOUSE_CALLBACK type as pointer to void
typedef void (*MOUSE_HELPTEXT_DONE_CALLBACK)( ); // the help is done callback