sound allocation (Farmer Toby)

German designations (Farmer Toby)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@886 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2007-09-30 15:31:21 +00:00
parent feec1fdc3a
commit aafd39c201
3 changed files with 158 additions and 194 deletions
+72 -72
View File
@@ -350,6 +350,18 @@
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>29</uiIndex>
<ubType>7</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
<ubRadius>0</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>0</ubAnimationID>
<ubDuration>2</ubDuration>
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>30</uiIndex>
<ubType>3</ubType>
<ubDamage>25</ubDamage>
<ubStunDamage>50</ubStunDamage>
@@ -361,7 +373,7 @@
<ubStartRadius>6</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>30</uiIndex>
<uiIndex>31</uiIndex>
<ubType>0</ubType>
<ubDamage>20</ubDamage>
<ubStunDamage>5</ubStunDamage>
@@ -373,7 +385,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>31</uiIndex>
<uiIndex>32</uiIndex>
<ubType>3</ubType>
<ubDamage>15</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -385,7 +397,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>32</uiIndex>
<uiIndex>33</uiIndex>
<ubType>6</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
@@ -397,7 +409,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>33</uiIndex>
<uiIndex>34</uiIndex>
<ubType>1</ubType>
<ubDamage>1</ubDamage>
<ubStunDamage>100</ubStunDamage>
@@ -409,7 +421,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>34</uiIndex>
<uiIndex>35</uiIndex>
<ubType>2</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -421,7 +433,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>35</uiIndex>
<uiIndex>36</uiIndex>
<ubType>0</ubType>
<ubDamage>25</ubDamage>
<ubStunDamage>100</ubStunDamage>
@@ -433,7 +445,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>36</uiIndex>
<uiIndex>37</uiIndex>
<ubType>0</ubType>
<ubDamage>22</ubDamage>
<ubStunDamage>5</ubStunDamage>
@@ -445,7 +457,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>37</uiIndex>
<uiIndex>38</uiIndex>
<ubType>3</ubType>
<ubDamage>15</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -457,7 +469,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>38</uiIndex>
<uiIndex>39</uiIndex>
<ubType>6</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
@@ -469,7 +481,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>39</uiIndex>
<uiIndex>40</uiIndex>
<ubType>1</ubType>
<ubDamage>1</ubDamage>
<ubStunDamage>120</ubStunDamage>
@@ -481,7 +493,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>40</uiIndex>
<uiIndex>41</uiIndex>
<ubType>2</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -493,7 +505,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>41</uiIndex>
<uiIndex>42</uiIndex>
<ubType>0</ubType>
<ubDamage>30</ubDamage>
<ubStunDamage>120</ubStunDamage>
@@ -505,7 +517,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>42</uiIndex>
<uiIndex>43</uiIndex>
<ubType>0</ubType>
<ubDamage>25</ubDamage>
<ubStunDamage>5</ubStunDamage>
@@ -516,18 +528,6 @@
<ubDuration>0</ubDuration>
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>43</uiIndex>
<ubType>3</ubType>
<ubDamage>15</ubDamage>
<ubStunDamage>40</ubStunDamage>
<ubRadius>8</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>8</ubAnimationID>
<ubDuration>6</ubDuration>
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>44</uiIndex>
<ubType>3</ubType>
@@ -542,6 +542,18 @@
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>45</uiIndex>
<ubType>3</ubType>
<ubDamage>15</ubDamage>
<ubStunDamage>40</ubStunDamage>
<ubRadius>8</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>8</ubAnimationID>
<ubDuration>6</ubDuration>
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>46</uiIndex>
<ubType>6</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
@@ -553,7 +565,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>46</uiIndex>
<uiIndex>47</uiIndex>
<ubType>1</ubType>
<ubDamage>1</ubDamage>
<ubStunDamage>140</ubStunDamage>
@@ -565,7 +577,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>47</uiIndex>
<uiIndex>48</uiIndex>
<ubType>2</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -577,7 +589,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>48</uiIndex>
<uiIndex>49</uiIndex>
<ubType>0</ubType>
<ubDamage>40</ubDamage>
<ubStunDamage>140</ubStunDamage>
@@ -589,7 +601,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>49</uiIndex>
<uiIndex>50</uiIndex>
<ubType>0</ubType>
<ubDamage>27</ubDamage>
<ubStunDamage>7</ubStunDamage>
@@ -601,7 +613,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>50</uiIndex>
<uiIndex>51</uiIndex>
<ubType>3</ubType>
<ubDamage>15</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -613,7 +625,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>51</uiIndex>
<uiIndex>52</uiIndex>
<ubType>6</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
@@ -625,7 +637,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>52</uiIndex>
<uiIndex>53</uiIndex>
<ubType>1</ubType>
<ubDamage>1</ubDamage>
<ubStunDamage>150</ubStunDamage>
@@ -637,7 +649,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>53</uiIndex>
<uiIndex>54</uiIndex>
<ubType>2</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -649,7 +661,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>54</uiIndex>
<uiIndex>55</uiIndex>
<ubType>0</ubType>
<ubDamage>65</ubDamage>
<ubStunDamage>15</ubStunDamage>
@@ -661,7 +673,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>55</uiIndex>
<uiIndex>56</uiIndex>
<ubType>0</ubType>
<ubDamage>100</ubDamage>
<ubStunDamage>10</ubStunDamage>
@@ -673,7 +685,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>56</uiIndex>
<uiIndex>57</uiIndex>
<ubType>0</ubType>
<ubDamage>60</ubDamage>
<ubStunDamage>200</ubStunDamage>
@@ -685,7 +697,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>57</uiIndex>
<uiIndex>58</uiIndex>
<ubType>8</ubType>
<ubDamage>20</ubDamage>
<ubStunDamage>15</ubStunDamage>
@@ -697,7 +709,7 @@
<ubStartRadius>2</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>58</uiIndex>
<uiIndex>59</uiIndex>
<ubType>0</ubType>
<ubDamage>30</ubDamage>
<ubStunDamage>5</ubStunDamage>
@@ -709,7 +721,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>59</uiIndex>
<uiIndex>60</uiIndex>
<ubType>0</ubType>
<ubDamage>30</ubDamage>
<ubStunDamage>5</ubStunDamage>
@@ -721,7 +733,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>60</uiIndex>
<uiIndex>61</uiIndex>
<ubType>0</ubType>
<ubDamage>40</ubDamage>
<ubStunDamage>140</ubStunDamage>
@@ -733,7 +745,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>61</uiIndex>
<uiIndex>62</uiIndex>
<ubType>0</ubType>
<ubDamage>25</ubDamage>
<ubStunDamage>5</ubStunDamage>
@@ -745,7 +757,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>62</uiIndex>
<uiIndex>63</uiIndex>
<ubType>2</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -757,7 +769,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>63</uiIndex>
<uiIndex>64</uiIndex>
<ubType>6</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
@@ -769,7 +781,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>64</uiIndex>
<uiIndex>65</uiIndex>
<ubType>3</ubType>
<ubDamage>15</ubDamage>
<ubStunDamage>40</ubStunDamage>
@@ -781,7 +793,7 @@
<ubStartRadius>1</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>65</uiIndex>
<uiIndex>66</uiIndex>
<ubType>0</ubType>
<ubDamage>40</ubDamage>
<ubStunDamage>140</ubStunDamage>
@@ -793,7 +805,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>66</uiIndex>
<uiIndex>67</uiIndex>
<ubType>1</ubType>
<ubDamage>1</ubDamage>
<ubStunDamage>140</ubStunDamage>
@@ -805,7 +817,7 @@
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>67</uiIndex>
<uiIndex>68</uiIndex>
<ubType>8</ubType>
<ubDamage>30</ubDamage>
<ubStunDamage>20</ubStunDamage>
@@ -817,7 +829,7 @@
<ubStartRadius>3</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>68</uiIndex>
<uiIndex>69</uiIndex>
<ubType>8</ubType>
<ubDamage>35</ubDamage>
<ubStunDamage>25</ubStunDamage>
@@ -828,18 +840,6 @@
<ubDuration>3</ubDuration>
<ubStartRadius>4</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>69</uiIndex>
<ubType>8</ubType>
<ubDamage>40</ubDamage>
<ubStunDamage>40</ubStunDamage>
<ubRadius>6</ubRadius>
<ubVolume>75</ubVolume>
<ubVolatility>2</ubVolatility>
<ubAnimationID>9</ubAnimationID>
<ubDuration>4</ubDuration>
<ubStartRadius>6</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>70</uiIndex>
<ubType>8</ubType>
@@ -866,6 +866,18 @@
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>72</uiIndex>
<ubType>8</ubType>
<ubDamage>40</ubDamage>
<ubStunDamage>40</ubStunDamage>
<ubRadius>6</ubRadius>
<ubVolume>75</ubVolume>
<ubVolatility>2</ubVolatility>
<ubAnimationID>9</ubAnimationID>
<ubDuration>4</ubDuration>
<ubStartRadius>6</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>73</uiIndex>
<ubType>9</ubType>
<ubDamage>2</ubDamage>
<ubStunDamage>10</ubStunDamage>
@@ -876,16 +888,4 @@
<ubDuration>2</ubDuration>
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>73</uiIndex>
<ubType>7</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
<ubRadius>0</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>0</ubAnimationID>
<ubDuration>2</ubDuration>
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
</EXPLOSIVELIST>
@@ -207,7 +207,7 @@
</AMMO>
<AMMO>
<uiIndex>41</uiIndex>
<AmmoCaliber>12.7x97mm Sub.</AmmoCaliber>
<AmmoCaliber>12.7x97mm</AmmoCaliber>
<BRCaliber>12.7x97mm</BRCaliber>
</AMMO>
<AMMO>
+85 -121
View File
@@ -52,7 +52,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>371</sSound>
<sSound>299</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
@@ -110,8 +110,6 @@
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
@@ -376,8 +374,8 @@
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>339</sSound>
<sBurstSound>25</sBurstSound>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -541,8 +539,6 @@
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>303</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -995,7 +991,6 @@
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -1023,9 +1018,8 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>391</sSound>
<sSound>297</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -1491,7 +1485,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>420</sSound>
<sSound>438</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -2378,10 +2372,10 @@
<ubHitVolume>7</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
@@ -3329,7 +3323,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>51</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>302</sSound>
<sSound>300</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -3390,7 +3384,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sSound>322</sSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -3674,9 +3668,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>322</sSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -3814,7 +3806,6 @@
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -3844,7 +3835,6 @@
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -4297,7 +4287,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sSound>322</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
@@ -4629,7 +4619,7 @@
</WEAPON>
<WEAPON>
<uiIndex>665</uiIndex>
<szWeaponName>HK G36 Tactical</szWeaponName>
<szWeaponName>HK G36 RAS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
@@ -4662,7 +4652,7 @@
</WEAPON>
<WEAPON>
<uiIndex>666</uiIndex>
<szWeaponName>HK G36K Tactical</szWeaponName>
<szWeaponName>HK G36K RAS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
@@ -4994,10 +4984,10 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>308</sSound>
<sSound>292</sSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>309</SilencedSound>
<SilencedSound>292</SilencedSound>
<bBurstAP>5</bBurstAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
@@ -5026,7 +5016,7 @@
<ubHitVolume>3</ubHitVolume>
<sSound>416</sSound>
<sBurstSound>77</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5055,9 +5045,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sSound>300</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5086,8 +5074,7 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sBurstSound>126</sBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5118,7 +5105,6 @@
<ubHitVolume>8</ubHitVolume>
<sSound>394</sSound>
<sBurstSound>72</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5181,7 +5167,6 @@
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>296</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5211,8 +5196,6 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>398</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5270,8 +5253,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>322</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>491</sSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5398,8 +5380,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>40</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>310</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>311</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
@@ -5426,7 +5407,6 @@
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>310</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
@@ -5521,8 +5501,6 @@
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>363</sSound>
<sBurstSound>16</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5551,8 +5529,7 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sBurstSound>125</sBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -5667,7 +5644,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sSound>322</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
@@ -6078,8 +6055,7 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sBurstSound>126</sBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -6264,8 +6240,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>302</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>300</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -6467,10 +6442,10 @@
<ubHitVolume>3</ubHitVolume>
<sSound>380</sSound>
<sBurstSound>65</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSilencedBurstSound>117</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>309</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
@@ -6597,8 +6572,6 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>353</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -6627,7 +6600,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sSound>322</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
@@ -7399,8 +7372,7 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sBurstSound>125</sBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -7525,7 +7497,6 @@
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>420</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -7581,7 +7552,8 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>291</sSound>
<sSound>496</sSound>
<sBurstSound>122</sBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -7610,8 +7582,8 @@
<BurstAniDelay>63</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>375</sSound>
<sBurstSound>61</sBurstSound>
<sSound>370</sSound>
<sBurstSound>56</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
@@ -7676,8 +7648,8 @@
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSound>339</sSound>
<sBurstSound>25</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -7708,8 +7680,8 @@
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSound>339</sSound>
<sBurstSound>25</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -7738,8 +7710,8 @@
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSound>339</sSound>
<sBurstSound>25</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -7766,7 +7738,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>410</sSound>
<sSound>417</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -8016,9 +7988,8 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>391</sSound>
<sSound>297</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -8074,9 +8045,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>350</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>322</sSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -8104,9 +8073,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>350</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>322</sSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -8135,7 +8102,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>350</sSound>
<sSound>491</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
@@ -8233,8 +8200,8 @@
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSound>493</sSound>
<sBurstSound>119</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -8446,8 +8413,8 @@
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>145</sSound>
<sBurstSound>8</sBurstSound>
<sSound>495</sSound>
<sBurstSound>121</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -8476,12 +8443,12 @@
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSound>493</sSound>
<sBurstSound>119</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8509,12 +8476,12 @@
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSound>493</sSound>
<sBurstSound>119</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8542,12 +8509,12 @@
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSound>494</sSound>
<sBurstSound>120</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8575,12 +8542,12 @@
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSound>494</sSound>
<sBurstSound>120</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8609,7 +8576,7 @@
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>387</sSound>
<sSound>301</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
@@ -8642,12 +8609,12 @@
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSound>494</sSound>
<sBurstSound>120</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8675,12 +8642,12 @@
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSound>494</sSound>
<sBurstSound>120</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8708,12 +8675,12 @@
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSound>494</sSound>
<sBurstSound>120</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -8738,7 +8705,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>377</sSound>
<sSound>370</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
@@ -8792,8 +8759,7 @@
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>302</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sSound>300</sSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -9337,8 +9303,8 @@
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>439</sSound>
<sBurstSound>82</sBurstSound>
<sSound>494</sSound>
<sBurstSound>120</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
@@ -9436,8 +9402,6 @@
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>317</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -9592,8 +9556,8 @@
<BurstAniDelay>43</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>415</sSound>
<sBurstSound>76</sBurstSound>
<sSound>155</sSound>
<sBurstSound>123</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
@@ -9623,8 +9587,8 @@
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>488</sSound>
<sBurstSound>113</sBurstSound>
<sSound>492</sSound>
<sBurstSound>118</sBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
@@ -9724,10 +9688,10 @@
<ubHitVolume>3</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
@@ -9755,8 +9719,8 @@
<BurstAniDelay>63</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>373</sSound>
<sBurstSound>64</sBurstSound>
<sSound>370</sSound>
<sBurstSound>56</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
@@ -9789,12 +9753,12 @@
<BurstAniDelay>63</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>373</sSound>
<sBurstSound>64</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sSound>307</sSound>
<sBurstSound>124</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>