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[Fix] A bunch of fixes for artillery strike
* Avoid using hard-coded Signal and HE mortar shell indices. This caused art.strikes malfunctioning in item mods. * Trim max nubers of waves to duration of signal smoke. Otherwise art.strike turns into unnatural stupidity. * If enemy AI tried to get art.strike but lacked of resources, player will not a warning anymore.
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@@ -8,3 +8,6 @@
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/out/
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/CMakeSettings.json
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/CMakeUserPresets.json
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# My shelves
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.shelve/
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