Fix: negative poison values

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6492 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-10-13 19:51:29 +00:00
parent c3eb3a5434
commit ab501386d5
+1 -1
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@@ -2267,7 +2267,7 @@ void EnemyCapturesPlayerSoldier( SOLDIERTYPE *pSoldier )
// adjust poison points
INT8 lifechanged = oldlife - pSoldier->stats.bLife;
if ( lifechanged < 0 )
pSoldier->bPoisonLife -= lifechanged;
pSoldier->bPoisonLife = max(0, pSoldier->bPoisonLife - lifechanged);
else if ( lifechanged > 0)
pSoldier->bPoisonLife = max(pSoldier->bPoisonSum, pSoldier->bPoisonLife + lifechanged);