mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Brief: //dnl ch85
- Some fixing and adding position in overhead map to be in center of big map. Details: - Calculate overhead map cords from your current position on big maps. - Fix incorrect placing room numbers in maps with cliffs. - Fix CTD during deletion of sector items using CTRL+D or CTRL+Del. - Remove light, door and item cursor and item tiles after coping building. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6888 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -4327,7 +4327,10 @@ void DebugSoldierPage2( )
|
||||
SetFontColors(COLOR1);
|
||||
mprintf( 0, LINE_HEIGHT * ubLine, L"GRIDNO:");
|
||||
SetFontColors(COLOR2);
|
||||
mprintf( 150, LINE_HEIGHT * ubLine, L"%d", usMapPos );
|
||||
//dnl ch85 060214
|
||||
INT16 sX, sY;
|
||||
ConvertGridNoToXY(usMapPos, &sX, &sY);
|
||||
mprintf( 150, LINE_HEIGHT * ubLine, L"%d (%d,%d)", usMapPos, sX, sY );
|
||||
ubLine++;
|
||||
|
||||
if ( gpWorldLevelData[ usMapPos ].uiFlags & MAPELEMENT_MOVEMENT_RESERVED )
|
||||
|
||||
Reference in New Issue
Block a user