-updated Interface Items.cpp to display range in tiles in tooltips

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@142 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-05-30 22:22:42 +00:00
parent fe76b9e63e
commit aca1757842
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.141" };
INT16 zVersionLabel[256] = { L"Release v1.13.142" };
#endif
+2 -2
View File
@@ -7362,8 +7362,8 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
gWeaponStatsDesc[ 11 ], //Damage String
GetDamage(pObject),
gWeaponStatsDesc[ 10 ], //Range String
GunRange( pObject ), //Modified Range
Weapon[ usItem ].usRange, //Gun Range
GunRange( pObject )/10, //Modified Range
Weapon[ usItem ].usRange/10, //Gun Range
gWeaponStatsDesc[ 5 ], //AP String
apStr, //AP's
gWeaponStatsDesc[ 12 ], //Weight String